Project Zomboid

Project Zomboid

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Northwest Blockade Reloaded
   
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File Size
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3.329 MB
6 Apr, 2024 @ 4:59pm
8 May, 2024 @ 11:21pm
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Northwest Blockade Reloaded

In 1 collection by Fallen Seraph
APA Mod List
258 items
Description
The northwest blockade camp, a stark reminder of the struggle against the infection. Hastily built as the quarantine's front line, this outpost stood alongside the Louisville checkpoint, aiming to halt escape from the infected zone, a futile effort to contain the spreading infection.

Now, both camps stand as silent witnesses to the military's failed attempt. Unlike Louisville, the atmosphere here is heavy with foreboding. The towering guard posts cast long shadows across the desolate countryside, their presence stark against the emptiness.

Once vigilant sentinels, the soldiers have succumbed to the contagion they tried to contain. Now transformed, they linger as twisted guardians of the camp's sinister legacy. The blockade now stands as a chilling testament to humanity's failure.

Inspired by the original NW Blockade.

Replaces Cells: 10x20,11x20

Workshop ID: 3214764031
Mod ID: NWBlockade
Map Folder: NWBlockade
9 Comments
Bayrain 9 Feb @ 9:51am 
Man would love this without Dylans, but was also hoping more people would add these blockades to more of the vanilla map, so each each cap area is a military location with high risk and reward
Purple Nebula 23 Sep, 2024 @ 10:32am 
When adding this mod to your game and making a new save/server, make sure to remove this mod from the "spawn points" tab. This goes for quite some mods it seems, since the game automatically also adds any added maps' their supposed spawnpoints file to this list, even if they do not exist. Doing this, SHOULD fix any spawn location issues anyone comes across with most if not all maps. :))
cabrito montes 4 Sep, 2024 @ 6:21pm 
Is this mod still working? It justs disapear from my map =(
Phade 7 Jun, 2024 @ 4:44am 
Here is the main problem.

This maps spawn point does not support custom professions. as such if you try to start as a modded profession the game will crash UNLESS you've already loaded a game before in the same session (In which case it'll use your previous spawn point)
Phade 28 May, 2024 @ 1:34am 
After testing, I can confirm this map is very buggy. While the map itself seems fine, attempting to spawn at it will crash your game because there is no spawn point actually defined. If you have the old northwest blockade even installed on your game this one will never load.

There are many reasons why you do not just change a pre existing mod without giving it a new ID. I strongly suggest you do this asap otherwise this map will cause more issues than its worth.
Quill 25 May, 2024 @ 11:43am 
Idk if anyone else is having this issue but when I try to use the spawnpoint the save will be corrupted when trying to create the save. Upon viewing the spawnpoints Lua file this is all it contains

function SpawnPoints()
return {}
end
Quill 17 May, 2024 @ 7:39pm 
If yall are getting errors or issues replacing the original Northwest Blockade with this version

Be sure to remove the original map from your Mod List (if using Mod Manger) and then unsub from the mod

Because they both use the same name for the Mod ID the games gets confused and tries to load both at the same time over one another
Gimbo 11 May, 2024 @ 9:17am 
nice one! perfect to give a sense of lore good job pal!
Phade 11 May, 2024 @ 3:46am 
Yes, I love this! The original NW blockade was super fun but it did show signs of ageing. looking forward to this!