RimWorld

RimWorld

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Equiums_II_Plain
   
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Mod, 1.5
File Size
Posted
Updated
35.843 MB
11 Apr, 2024 @ 8:47am
18 Apr, 2024 @ 2:51pm
7 Change Notes ( view )

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Equiums_II_Plain

Description

A strange horse looking race using the Alien Framework V2.0 by Erdelf and co.
This is the 1.5 version. Many changes due to 1.5.
4 races.

Uses existing game factions. Modded ones would have to be patched.
Uses game backstories.
Uses variants of game pawnkinds.

Will update more later


15 Comments
Milanfur 30 Mar @ 2:39am 
the story teller should be bojack horseman lol
Alexkittly 11 Nov, 2024 @ 5:20am 
I like horses,can you make a alt,a xenotype with horse gene ?that will be great
Quadjet3 12 Aug, 2024 @ 5:31pm 
J'aime bien ce mods c'est juste dommage qu'il ne soi pas avec biotech
Hatmann 24 Apr, 2024 @ 2:49pm 
idk why but the mod has randomly started working. Only thing i've changed is removing the Grouped Pawn List mod because it was breaking hospitality.
hauvega  [author] 23 Apr, 2024 @ 1:58am 
Issues are still showing up. Doing updates before the dlc drops shows how bad game devs plans expansions.
hauvega  [author] 20 Apr, 2024 @ 7:50am 
Is this new dlc just a bigger problem?
Hatmann 20 Apr, 2024 @ 6:21am 
I just have weird issues where they come back as faceless, genderless creatures.
hauvega  [author] 19 Apr, 2024 @ 9:24am 
I need a mod list and any log files when the issue occurs
hauvega  [author] 19 Apr, 2024 @ 7:20am 
Are any of the other races doing this? A video or screen shot would be helpful. Could be framework related.
Zion Fox 19 Apr, 2024 @ 2:25am 
There's an issue in this pack, where some sprites are causing all sprites to disappear if the sprites are in the viewport, being drawn.

I'm not sure what sprites that caused this, but it's happened twice, once with a trade caravan where one of the NPCs used the sprite set (and caused everything else to stop being drawn, all my pawns, doors, animals, pets, etc) and another which crash landed.

I used character editor to re-roll their sprites (but keep stats and race), and it made everything re-appear. They turned into a pink donkey.

If it happens again, and there's a way to find out what sprite is being used, I'll follow up with more details to help debug.