RimWorld

RimWorld

89 ratings
Fantasy Factions
   
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Mod, 1.4, 1.5, 1.6
File Size
Posted
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752.942 KB
11 Apr, 2024 @ 9:28am
9 Jul @ 12:48am
7 Change Notes ( view )
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Fantasy Factions

Description
A simple mod that incorporates Fantasy races Xenotypes and factions using those Xenotypes. Nekos, 3 types of Elves, Dwarves, Goblins , Draks, Tieflings, Orcs and Werewolves.

Biotech mandatory to have xenogenes for every faction and customized names.

This is a XML only mod, so it should be compatible with almost every mod.

I have tested and it's 100% compatible Multiplayer and Combat Extended.

If you want to donate to my Paypal: https://www.paypal.com/donate/?business=VFPB5TV3F8Z8U&no_recurring=0&currency_code=EUR
Popular Discussions View All (1)
2
4 Jul @ 1:47pm
Suggestions
trukulo
17 Comments
trukulo  [author] 9 Jul @ 1:40am 
Support for 1.6 added
drewsuhferr 28 May @ 6:22am 
@lucinii a couple approaches you can take.
1. use mod 'Rimedieval' this patches all factions and tech to neolithic or medieval (also works on modded factions and research) to ensure medieval consistency
2. use mod 'Cherry Picker'. This simply allows every def in the game to be specifically removed. I have all weaponDefs like guns or jumppacks or anything non-medieval also removed encase it slips through rimedieval. I also use it to remove mechanoid eventDefs as it didnt fit in the style I wanted.
Lucinii 16 Apr @ 4:45am 
Great mod, amazing work. I cant use the elves and dwarves in my mediveal playthorugh as they are set as higher tech level then mediveal, Anyone know any workaround for this?
firefan43 8 Jul, 2024 @ 5:04pm 
I have a whole list of mods, that all work together. I added this to my list and when I start a game now the only factions on the map are this mods factions. I have tried changing the mod order and have added/removed some of the other faction mods to see if it would change anything but it keeps happening :(
Fungus Kreeman .$ 24 Jun, 2024 @ 7:43am 
@Karmdal FFS it's just a preview image.
Karmdal 20 Jun, 2024 @ 9:17pm 
AI imagery?
Ragol 9 Jun, 2024 @ 8:00am 
Cool mod. Thanks for updates.
trukulo  [author] 19 May, 2024 @ 1:59am 
Size modifiers are not part of vanilla, they use other mods that modifies too much of the game for my taste.
PTLANS 18 May, 2024 @ 7:29pm 
Need size modifiers for goblins and dwarves
trukulo  [author] 16 May, 2024 @ 3:43am 
The eye graphic is vanilla, is not modded, is the Gene "red eyes"