Garry's Mod

Garry's Mod

44 ratings
[VRMod]HolsterSystem-Type2
   
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Content Type: Addon
Addon Type: Tool
Addon Tags: Fun, Roleplay, Realism
File Size
Posted
Updated
37.679 KB
15 Apr, 2024 @ 6:47pm
17 Jun @ 11:52pm
33 Change Notes ( view )

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[VRMod]HolsterSystem-Type2

In 1 collection by Pescorr
Available in VRMod
94 items
Description
This add-on is a redeveloped version of the holster system for use when playing in VR.
It is released as a separate add-on because of the significant change in usability from the previous version of the holster.

Main features:.
- Holster slots can be placed in five locations on the head, chest, and waist, and the size of each slot can be adjusted
- Can be set to show/hide weapons in each holster
- Weapons can be stored in and out of the holster.
- Various options can be changed from the add-on settings menu


How to control the holster on VR:.
- Stowing a weapon/entity in a holster: release the grip button within range of the holster with the weapon or entity in your hand, and the weapon in your hand will be stowed in the holster.
- Equipping a weapon/entity from a holster: Holding the hand close to the holster and pressing the grip button will retrieve and equip the weapon stored in that holster. If an entity is stored, the holster will spawn the entity with the stored name and you will hold it in your hand.
- Locking a holster: You can lock/unlock a holster by placing your hand close to the holster and pressing the use key. A locked holster will not change what is stored in it.
- Auto Unequip on Grip Release: This feature allows you to release the grip button with the weapon outside of the holster's range, resulting in Empty Hands.
- WIP] Tediore-style reload: This is the Tediore-style reload system familiar from the Borderlands series. The user can release the grip button while holding the weapon to throw it, and reloading will automatically occur when the weapon is removed again.

Convar description:.
- vrmod_pouch_enabled : enable/disable the holster system (default:1)
- vrmod_pouch_visiblename : Toggles the display of the name of the weapon stored in the holster (default: 1)
- vrmod_pouch_visiblename_hud : Toggles the display of weapon names on the HUD (default: 1)
- vrmod_pouch_pickup_sound : sound for picking up a weapon from the holster (default: "common/wpn_select.wav")
- vrmod_pouch_size_[1-5] : size of each holster slot (range 1-100, default: 9)
- vrmod_pouch_weapon_[1-5] : class name of the weapon assigned to each holster slot
- vrmod_pickupoff_weaponholster : enable/disable Empty Hands feature when the grip button with the weapon is released outside the holster range (default:0)
- vrmod_weapondrop_enable : enable/disable [WIP] Tediore-style reload (default: 0)
- vrmod_weapondrop_trashwep : [WIP]When used with Tediore-style reload, this mode discards dropped weapons as weapon entities. Enable / Disable (Default:0)

6 Comments
Han 16 Feb @ 10:26am 
It's great when it works but it seems like it breaks if the player character dies and respawn, any fixes for that?
Marshall the one 1 Nov, 2024 @ 7:00am 
An option to turn off the holster locking would be cool tends to be more annoying than useful
Marshall the one 23 Oct, 2024 @ 8:20am 
Is there a way to disable the vibration
Pescorr  [author] 19 Oct, 2024 @ 3:33am 
@᲼:
Try unsubscribing and clearing the gmod cache folder.
sorrow 18 Oct, 2024 @ 11:52pm 
its ass how do i remove it without breaking all mods
googlyboi135 9 Jun, 2024 @ 1:24am 
BONEWORKS GMOD EDITION BABY!!! LETS GO