Source Filmmaker

Source Filmmaker

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(SFM) Map Pack #17 (Multi-Version)
   
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Tags: SFM
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922.106 KB
18 Apr, 2024 @ 12:31pm
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(SFM) Map Pack #17 (Multi-Version)

In 1 collection by Stefano (BackToGetCommissions)
Maps from Gmod (and other Source Games) over SFM
128 items
Description
READ THE DESCRIPTION, IT'S IMPORTANT!
[Steam doesn't let me upload the maps directly, so I use this for the moment (remove the spaces in order to have the link working and YES, the link WORKS) https :// www . mediafire . com/file_premium/06bh7s7jyq1ilcz/%2528SFM%2529_Map_Pack_%252317_%2528Multi-Version%2529 . rar/file ]

Maps made by https://steamhost.cn/steamcommunity_com/id/shortnamesalex , https://steamhost.cn/steamcommunity_com/id/yaricsoon , https://steamhost.cn/steamcommunity_com/id/Diomonder , MDS31781 , https://steamhost.cn/steamcommunity_com/id/OnTheMatter , https://steamhost.cn/steamcommunity_com/profiles/76561198096128030 , https://steamhost.cn/steamcommunity_com/id/NuclearGhostUA .
Converted and ported over SFM (into different versions) by me.


Why "multi-version"? Because the maps in question come not just with the "default map", but also with its variants according to the light and the skybox it owns.
The "versions" in this pack are: dawn, day, afternoon and night.


Anyway, in case of "shining models" in the map, copy and paste in the console (of SFM) the code "mat_specular 0".
They require CS:S and both HL2 episodes content, in order to work properly.

Note: I JUST converted the map for SFM, so for any bug or error, that's because it's like that even in the original version...but the least I can do, is fixing some minor stuff, such as the "black water" or the "black sky" (the "painted" type).
In any case, I hope you like them.

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If you want to donate in order to support my workshop and my future addons: [www.paypal.com] (I also accept Steam Gift Cards) .
Do you want to commission something? Come to my profile and contact me, but make sure to read the "Commissions Window" first, in order to know what I can do.
I can promise you'll have the model (or map) in less than 1 day or 2 (unless "real life" gets in the way).
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Name of the maps (from the left to the right):
*USA Border
*Hometown 1999
*Oakley Subway Station
*Heartland
*Shooting Range
*Cyberpunk Apartments
*Minecraft
*Vertigo View
*McDonalds
46 Comments
Stefano (BackToGetCommissions)  [author] 17 Jul @ 2:19pm 
If you are new about SFM, you should learn some basics first...
I mean: it's common sense to learn at least some basics regarding stuff in general.
AKU 17 Jul @ 2:16pm 
i just asked because i didn't know that. So thanks for answers.:steamhappy::steamhappy::steamhappy:
Stefano (BackToGetCommissions)  [author] 17 Jul @ 8:25am 
How do you plan on using doors or windows in the first place...?
I mean: this is SFM, not GMOD.
AKU 17 Jul @ 5:53am 
Stefano there are no windows, doors, or some props on the maps. Is this normal or a bug?I don't know so i asked :steamfacepalm::steamfacepalm:
AKU 17 Jul @ 2:41am 
okay i solved it. I download your "Gmod content for maps" aaand done. Thanks bro:steamthis:
Stefano (BackToGetCommissions)  [author] 17 Jul @ 1:41am 
You didn't install the contents properly then.
AKU 17 Jul @ 1:39am 
stefano i have a some problem and i couldn't do that. I install CS:S and Half Life 2 for missing texture but there are still missing textures on the map. WHYYYY:steamsad:
Xx.Femboy//Lover//69.xX 26 Mar @ 4:06am 
nvm im just completely braindead
Xx.Femboy//Lover//69.xX 26 Mar @ 4:05am 
btw the mcdonalds map is fucked
Xx.Femboy//Lover//69.xX 26 Mar @ 3:51am 
"You know maths but you don't know how to read properly the description...?" got me fucking rolling