Escape Simulator

Escape Simulator

1,266 ratings
The Distillery Escape Room
   
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Type: Room
Number of players: Singleplayer
Play time: 15 minutes
Difficulty: Easy
Language: English
File Size
Posted
Updated
14.062 MB
20 Apr, 2024 @ 10:48am
23 Apr, 2024 @ 10:47am
2 Change Notes ( view )

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The Distillery Escape Room

In 1 collection by GetOffMyBeard
GetOffMyBeards Escape Rooms Collection
21 items
Description
The Distillery Secret Recipe Escape!

Frankie, we need that secret recipe for pop. He told the other guys if we don’t deliver that we all will be sleeping with the fishes. We are counting on you. Make sure to test that recipe before you bring it back!

Embark on an adventure and escape after setting the perfect combination of liquids in the distillery giving you just enough time to steal the secret recipe and escape through the door!

- BIG SHOUTOUT TO MY WIFE, SHE'S A PUZZLE MASTER!
- Big Thanks To Robin For Her Openable Book Asset!
- Thankyou to the community for always giving my work a chance!


Official Walkthrough

Welcome to The Distillery!

I hope this walkthrough proves useful to you and if you enjoy the room, please leave me a thumbs up at the end of the room!

The goal is to place the correct canisters onto the stills, this means you have found the correct recipe and can walk out the door stealing it for your family.


Canister 1 is located on the chandelier above you. You can flip a switch on the wall which lowers the chandelier allowing you to pick it up. At the same time a key should drop onto the ground. You will need this for Canister 2.


Canister 2 is located in the big green chest on the ground. You will need the key from the floor near the light switch to open the briefcase on the table. Inside this is a book about dice that you can pick up. This book contains a game that you need to decipher by adding the dice and the numbers up to get the answer 3646. Enter this code into the green chest on the ground and you will receive the second Canister.


Canister 3 is located inside the bookshelf, you can unlock and move the briefcase by entering the code on the keypad on the left side of the book shelf. If you look closely you will see the symbol next to the keypad of a flash bang grenade. These grenades are located on the second shelf of the table in the corner below the briefcase near the stills. If you look at these grenades you will see some of them have numbers in the correct order listed on them. The code for the bookshelf is 1739. After entering this code the book case will open its door for you, on the right side is the Canister and on the left is a lever you can pull which moves the bookcase out of the way allowing you to access the puzzle behind it.


Canister 4 is a little complex and harder to get to. It is located on the ceiling but the only way to get it is to solve the Tile Puzzle behind the bookcase. To solve this puzzle you need to look at all the whiskey barrels. They have numbers on them, add each set of numbers up together which gives you numbers that are odd and some that are even. There is a sticky note on the tile puzzle saying things are a little ODD meaning you need to select all the ODD number barrels in order to complete the puzzle. Here is the answer with X’s and O’s the one you need to click are marked below with X.

X - X - O
O - O - X
O - X - X

The canister will also drop from the ceiling and you can now pick it up (it's right behind you).


Stealing The Recipe

After you have completed the tile puzzle, a secret drawer comes down giving you the Directionator Device. This device has a needle you can spin, there are three points you can spin to on this device. Each corner basically will light up green. Once it is green you can turn the device over to get a riddle or clue for each corner. These same corners line up with the rotatable knobs on the top of the wooden box on the desk near the tile puzzle. Each corner of the directionator gives you a clue for what each corner should be. If you do not want to decipher these the correct coordinates are as follows.

Top = Right
Left = Left
Right = Up

The case will open and you are given a color code for how to put the canisters in place.


Quick put those colors in correctly and the big door to leave will open! Go through the door to escape and finish the room! Rate it a thumbs up for completing it yourself!

4 Comments
Emtu 25 Apr, 2024 @ 12:58am 
I appreciate that you made a walkthrough, but you shouldn't just give the answers, you should give a clue or two first.
silentforcepower 24 Apr, 2024 @ 11:09pm 
Great room as usual with unique clever puzzles. Your rooms never disappoint me.
GetOffMyBeard  [author] 23 Apr, 2024 @ 10:48am 
I have added the walkthrough to the ingame section as well!
donnabeane57 20 Apr, 2024 @ 2:43pm 
This was fun and visually pleasing as well. I wouldn't have gotten the last dial from your clue, though. I actually stumbled onto the solution for that when I tried to interpret the pattern of books on the shelves. I disregarded the top shelf with its symmetrical pattern but the 2nd shelf drew my eye to the right and the 3rd to the left. I wasn't sure about the bottom shelf but I just kept clicking the last dial and the lock opened I honestly thought the piece with the clues was a master stroke of misdirection until I read your walkthrough after the fact. I am curious, though, why didn't you make the walkthrough available in the room instead of putting it here?