Rivals of Aether

Rivals of Aether

28 평점
Titanic Peak
   
어워드
즐겨찾기
즐겨찾기됨
즐겨찾기 해제
파일 크기
게시일
업데이트일
11.132 MB
2024년 4월 21일 오전 11시 14분
2024년 4월 29일 오전 10시 24분
업데이트 노트 6개 (보기)

다운로드 위해 구독하기
Titanic Peak

설명
The Peak of the Titanic Tower, where Fark fights Flint, from Spark the Electric Jester 2

Aether is like in the original game, the borders are blocked by a barrier that prevents you from falling off, your only way to score is upward

Basic has no barrier and toned down wind effect

Thanks to The Great G.B.A for helping me with vocals playing on last stock
https://steamhost.cn/steamcommunity_com/id/GameBoyAdventurer/

Music used is Special Boss from Spark the Electric Jester 2

Made with Blender and Photoshop
댓글 9
Needlewind 2024년 9월 5일 오전 4시 55분 
I have just found a bug.
Summoning Frosburn's clone during last stock will cause the vocal track to switch back to instrumental version, then revert to vocal once the clone is destroyed. This cause music to reset erratically.
I suppose a way to fix it could be to make the switch to vocal permanent, even if a character somehow regain a stock.
SpongePierre  [작성자] 2024년 4월 29일 오전 10시 27분 
Update: The Vocal track will play on the last stock, a big thank to The Great G.B.A for helping me setting this up
SpongePierre  [작성자] 2024년 4월 29일 오전 5시 18분 
@UltimateSora

I did consider it, but thought I'd wait to figure out how to make so the vocal track plays only when someone has 1 stock left, I'm not familiar with scripting so I'll have to ask someone's help first
UltimateSora 2024년 4월 28일 오후 7시 21분 
one suggestion - add the vocal track of the special boss music, that'd be sick!
SpongePierre  [작성자] 2024년 4월 28일 오전 5시 39분 
Update: Basic version with no distraction, no barriers, and toned down wind, Aether is left unchanged,
also fixed the music having a bad loop (well, it was like that in the spark games, it's less a fix and more an improvement)
SpongePierre  [작성자] 2024년 4월 28일 오전 3시 29분 
@Saki Rose

I did apply some parallax (you can very easily see it in the editor) but since the camera rarely moves in action (only when a player gets ejected upward) you rarely see it,
and yeah I know I could've but.. eh, I like the way It looks,

Guess I can make a less distracting version for the Basic form and keep the rest as is for Aether
Saki Rose 2024년 4월 27일 오후 2시 57분 
this stage is super underrated my only complaint is that it probably would've been better if there was more parallax like when you'd jump to see the spires and horizon move also maybe tone down the wind effect covering the screen other than those this is really good and I hope you make more stages
hyuponia 2024년 4월 22일 오후 2시 54분 
this is a quite cool stage!!!!!!! very well done!
Mayo_Man 2024년 4월 21일 오후 7시 05분 
cool map