Tabletop Simulator

Tabletop Simulator

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BOMBS OVER EUROPE v1.5
   
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5 Oct, 2014 @ 1:54pm
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BOMBS OVER EUROPE v1.5

Description
Britons, your country needs you! Join the Aircrew of N.44 RAF Squadron and fly the legendary Lancaster bomber in the most dangerous missions that will decide the war!

SET UP:

a) Select one mission card or shuffle the mission deck. Reveal mission.
b) Deal 1 cards of Airmen to each player or players choose based on mission. Reveal the cards.
c) One player must be pointed Squadron Leader (first player of the turn), others will act in clockwise direction.
d) Place the Flight Path indicator token before the first green box in the Flight Path.
e) place 5 toolkit tokens in toolbox.

TURN SEQUENCE:
----------------------------

1) Move Flight Path Marker one position in the track. Check color and draw Waypoint card as instructed. If anyone is in navigator position, he can use an action for the navigation skill desribed in the board. After that resolve all waypoint cards!

Waypoint cards:
----Flak is direct damage. Player choose where the damage tokens goes.

---- Enemy Sighted: Place the planes in the quadrant marked in the cards. If the card had more than one quadrant, place 1 or 2 planes in EACH quadrant as indicated in the card. Example: 1 plane card with A+B printed on it, means place 1 plane in A and another one in B.

---- Events: Resolve each special rules printed in the card. Damage positions cannot be used by player action but they can place the pawn in there and try to fix it using toolkit (see actions).

2) PLAYER´S TURN:

The players had 2 actions that must be chosen from 4 options here:

a) MOVE = You can switch places with another player ou go to a free position to manned it if you want.

b) USE SKILL from your current position: Resolve special action.

c) USE CHARACTER´S ABILITY = Activate the innate power of your aircrew!

d) REPAIR POSITION: If position is unavailable (Event cards, nasty things) you can spent 1 tookit token to repair it!


3) END TURN: Enemy fighters that still flying now SHOOT the bomber! Do 1 damage token per fighter!


HOW TO BOMB A TARGET?

To drop the bomb, you must had a player in the bomb aimer position and the HSA Pannel must be aligned (all three markers must be in a line). You check the line modifier (0,-1 or -2). Subtract the modifier of the HSA pannel from the number you are now on the RED part of the Flight Path. The result is the number of cards you must drawn fomr the bomb deck. Reveal it... If you got one hit, your mission is a success!

IF the HSA Pannel is not aligned and you are at the last part of the attack run, the bomb cannot be launched and the mission is a failure.


Quick rules in the game screen.

To WIN you must complete the mission and return home!

GAME OVER if one of the condition bellow occurs:

1) 10+ damage tokens are placed in the bomber
2) the 4 Main Engines are destroyed.
3) The bomber is destroyed in the Return Flight

ENJOY THE FLIGHT!
5 Comments
Blackdeath 15 Jun, 2018 @ 3:47pm 
Meyler 24 Jan, 2016 @ 9:04am 
i dont understand how works the "combat" roll Gunners vs fightetrs, i roll 1 d8 and then remove that number of enemy fighters? seems a little op if cards only spawn 1-2 fighters..
sys64738 19 Jan, 2016 @ 8:54am 
yeah, b17 queens of skies was a better solitarie boardgame ever! :)
KOS 16 Jan, 2016 @ 1:04am 
this reminds me of B-17 Queen of the Skies!
alessandrofranzen  [author] 5 Oct, 2014 @ 2:50pm 
This is the update I made becaus the previous mod appear to be damaged and I lost the update ID from it... Thanks for use this mod! Any comments are welcome!