Starship Troopers: Terran Command

Starship Troopers: Terran Command

88 ratings
Katar: Fire and Fury
   
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89.188 MB
22 Apr, 2024 @ 6:27pm
25 Apr, 2024 @ 9:29am
5 Change Notes ( view )

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Katar: Fire and Fury

In 1 collection by Discrete_Logic
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Description
Life on Katar is an unyielding battle, pitting us against both the relentless arachnids and the fervent local resistance. The vast expanse of the desert conceals dangers at every corner, from treacherous sandstorms to ambushes orchestrated by our adversaries. Yet, amidst this harsh landscape, our unity as soldiers becomes our greatest strength, a beacon of solidarity in the face of adversity.

AI Generated content is used in this mission.
11 Comments
Hulksey 25 Dec, 2024 @ 11:30pm 
All good mate, really love the mission though, nice and tough. Took me a few attempts, am working through your campaign atm. It is nice to have a campaign that takes thought and tactics rather than just 'attack move' from OBJ to OBJ for a change
Discrete_Logic  [author] 25 Dec, 2024 @ 7:18am 
@Hulksey, it’s possible how I was handling spawned ammo may have caused this. The game had some issues where captures weren’t being counted properly if spawned so I had to work around it. I’ll take a look when I get back after the holidays, thanks for the input.
Hulksey 24 Dec, 2024 @ 2:33pm 
Had a weird bug that stopped me from completing the mission, captured the city and got ready for what was clearly an incoming attack. Collected the ammo that was dropped but then nothing. Waiting 5 mins but nothing happened.
Hungry Lion 19 Dec, 2024 @ 4:12am 
Downvoted, stop making missions that are lagfests and pure BS, play your missions before posting, will help you a lot with balancing.
Ross Mahon 31 May, 2024 @ 9:43am 
Nice work!
Skootmeister 4 May, 2024 @ 10:40pm 
So uhhhhhhh are your starting units supposed to get killed or something? Because it's kinda hard to move on the very first objective when there's no lull in the attacking bugs and you have no way to replenish your losses. Let alone the allied reinforcements bailing you out being a measly few units.
Camor 24 Apr, 2024 @ 10:09pm 
good & difficult! A little slow in the midgame, but ramps up
T85om 23 Apr, 2024 @ 2:21pm 
Cool :stok:
Discrete_Logic  [author] 23 Apr, 2024 @ 6:32am 
Thanks for the input, I'll look into introducing hints for that section.
gordonho1108 23 Apr, 2024 @ 5:17am 
and some gate cant open, don have the detail for the gate