RimWorld

RimWorld

1,387 ratings
Search and Destroy (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
178.367 KB
25 Apr, 2024 @ 5:33pm
24 Aug @ 6:47am
26 Change Notes ( view )

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Search and Destroy (Continued)

Description
Continued Version
I took over this mod to update it to 1.5, but the original dev never came back. So will be keeping this updated indefinitely.

Original mod page
Github[github.com]

Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughter, and intervene at any time just in case they screw up.

Can be added to existing saves and should be compatible with any mod (let me know if it's not).

Features
- Activate Search and Destroy so drafted pawns look for and attack enemies automatically.
- Give manual orders while a pawn is in Search and Destroy mode at any time. You'll feel never like you're not in control!
- Depends on the vanilla AI (also used by NPCs), which is well tested and works for many situations. Of course it isn't perfect but it should help reducing micromanagement, especially during easy fights.
- Two separate buttons for melee and ranged pawns. Having two buttons allows you to select a group of pawn, and activate search and destroy only for for instance melee pawns (you'll see, this is very convenient).
- Search and destroy is deactivated when a pawn is undrafted to prevent unexpected situations when you draft a pawn at a later moment.

Preview


Permissions
Feel free to add the mods to modpacks or to use the code or icons for other projects. Do however not release exact copies of my project, or exact copies with minor adjustments without my consent.

Languages
- English
- Japanese (by Proxyer)
- Simplified Chinese (by LingLuo)
- Traditional Chinese (by Biscuit)
- German (by RoffeIchen)
- Spanish (by 53N4)
- Korean (by orange mushroom)
- Russian (by BALERA)

Credits
- Pardeike a.k.a. Brrainz for creating Harmony on which this mod relies so much..
- The translators for making this mod accessible for a larger audience and doing a great job.
- Anyone else providing feedback and support!

Contributing
- Translations are very welcome. You can make a pull request on github if you want to add in translations, or you can PM me.
487 Comments
demondust6 27 Aug @ 4:06am 
sweet, thank you! you really are amazing for getting these mods up to date with 1.6!
Meme Goddess  [author] 25 Aug @ 4:53pm 
@demondust6 ~ I can take a look at it ^.^
demondust6 25 Aug @ 9:00am 
Great job with this mod, would you be able to make a temporary one for ED-EnhancedOptions? That one is another similarly useful one that hasn't been updated yet and hasn't had any communication in months with the author
Dongerino 24 Aug @ 11:00pm 
why is this not in the base game is beyond me, I'm too lazy microing melee pawns :steamlaughcry:
Toyota AE86 23 Aug @ 5:59am 
Thank you!
Meme Goddess  [author] 23 Aug @ 5:47am 
@Toyota AE86 ~ I can certainly look into it ^.^
Toyota AE86 23 Aug @ 5:33am 
Hello, I noticed the Kyulen pawns only have access to the melee search and destroy command. I think it's because their main ranged attack is an ability rather than a weapon so the mod considers them a melee pawn. Could this be looked into or is it limited by how the Kyulen mod works?
Melzard 23 Aug @ 2:36am 
Great mod, good on you for keeping it going!
Meme Goddess  [author] 22 Aug @ 3:41am 
@Paolini ~ Is my pleasure ^.^
Paolini 22 Aug @ 3:30am 
Thx for keeping this mod alive !!