Space Engineers

Space Engineers

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[GDI] MBT-Predator
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Type: Blueprint
File Size
Posted
3.408 MB
26 Apr, 2024 @ 9:20am
1 Change Note ( view )
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[GDI] MBT-Predator

In 1 collection by FHN
[GDI] units & buildings
5 items
Description
[GDI] MBT-Predator

The MBT-Predator is designed to operate exclusively in planetary gravity and atmospheric conditions.


Referenced from the GDI military library

After the Second Tiberium War, GDI retired most of its walkers, such as the Titan Mk. I, due to cost and reliability issues. They were replaced by more conventional vehicles, which were durable, reliable, and maintainable. One such vehicle was the Predator tank.



Specifications :
  • Weight: 74.75 t
  • PCU:6243
  • Working volume of cargo containers x1: 2.665 kL
  • Number of small containers: 4
  • Total volume of hydrogen tanks: 51.8 kL
  • Number of small hydrogen tanks: 7
  • Number of small batteries: 2
  • Number of large batteries: 2
  • Number of hydrogen engines: 2
  • Number of programmable units: 3
  • Number of course rails: 1

Used scripts
The following scripts are used in MBT-Predator :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1707280190&searchtext=Whip%27s+Turret+Based+Radar
MART - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=944915802
Skid Steering Script - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2626458152

Used mods
The following mods are used in MBT-Predator :
Tank Track Pack: Morue - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3225398014
Tank Tracks over Vanilla Wheels - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3209008231



EDB Anker notifies the user that the MBT-Predator is primarily a design work and a replica of the Predator tank unit from Command & Conquer 3: Tiberium Wars. The MBT-Predator is not intended for any combat or survival use.
42 Comments
Dominus 16 Oct, 2024 @ 3:32pm 
Damn, I love those crystals. A mod to spawn actual Tiberium on planets would be amazing.
Cmdr. DoomForge™ 10 May, 2024 @ 11:40am 
Here it is, finally got the survival-friendly version uploaded. Part of the delay though was because I got a bit uh... busy, lol. Hope you like it and the others :)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3243744848
Cmdr. DoomForge™ 3 May, 2024 @ 1:37am 
Any tips/advice for setting up a good surrounding theme like this? While I'm used to building small grid vehicles and such, I struggle with the presentation side of things, lol.
Allmybase411 2 May, 2024 @ 8:51am 
Awesome Tiberium crystals btw
FHN  [author] 30 Apr, 2024 @ 3:33pm 
I'll be waiting
Cmdr. DoomForge™ 30 Apr, 2024 @ 12:24pm 
Understood, and it definitely came out very well too, which is why I was inspired to actually try one for survival use. I'm currently still in the process of figuring out the Hunter tank unit myself, so I will want to finish that first before I make a Predator attempt. I decided to try that one a little different from its C&C4 counterpart by turning it into a personnel transport though. Maybe I'll post the Orca effort as well when I get the tank figured out :)
FHN  [author] 30 Apr, 2024 @ 11:34am 
@Cmdr. DoomForge™ Well look, despite the fact that the tank I built from light armor, it is not that very light. if you throw out the blocks of artificial mass and strengthen the main projections, then yes it will become "stronger". and yet the reserve of traction it is not very high because of the small number of wheels. I understand that all this is solvable, but I was primarily interested in working with the form and most importantly with the mod on the tracks )
If you can build what you're talking about, be sure to post it in the comments, I'd love to see what comes out ;3
FHN  [author] 30 Apr, 2024 @ 11:28am 
@PenPen Thank you . despite the fact that I spent about 6 hours on it (for me it is not enough, many other grids I build for 10-15 hours), I tried and resorted to some unusual designs and techniques .
Cmdr. DoomForge™ 30 Apr, 2024 @ 10:07am 
The more I think about it, the more I feel like challenging myself to make my own, lol. I know its possible to have a combat viable build that is also survival-friendly, though might take the liberty of adding an anti-personnel turret as an upgrade.
PenPen 30 Apr, 2024 @ 1:38am 
Best replica of a C&C unit I've seen so far in this game without using 1 gorbillion mods