Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Colefordian Frigate "Valiance"
   
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File Size
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3.755 MB
28 Apr, 2024 @ 11:35am
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Colefordian Frigate "Valiance"

In 1 collection by Brave_slay
"Full Canvas!" Project
10 items
Description
Description
The Valiance class light frigates are another generic Colefordian class of frigates similar to the Malevolence-class by their size and armament, but this time strictly purposed for the combat. The ship, being smaller, has larger broadside, and is incredibly cramped. These ships are also the first and the only ships in Colefordian navy to assume the placement of 12 2-pounder falconets.
The ships are considered the most beautiful frigates of the colefordian navy, and there is a reason for that. Despite their over-cramped look, the general scale and proportions make her stand out from at least the Malevolence with her large staysails and the square spanker.
While being just beautiful, they are samely deadly in battle being very maneuverable and with a large broadside they can effectively fight anything of their size, and outrun anything larger.
They are primarily fighting against for the Montrian Hunters being approximately similar speed and armament as them, also due to the falconets they are very effective during boarding and against smaller ships.
Sometimes the weather deck guns and falconets are being removed, making this ship a Post Ship, giving it more speed, they are run under the command of the Colefordian Post-captain rank and used as escorts for larger vessels and fleets as well as somewhat luxurious transports for high command (assuming guns are removed from the Cabin).


Characteristics
Length: 33 meters by the Weather deck.
Beam: 9 meters.
Draft: 5 meters.
Mast Height: 32.7 meters as of Mainmast.
Maximum speed: 14 knots.


Armament
30 guns: 11+4 per broadside + 6 Falconets.
4 chasers: 2 bow, 2 stern.


Features of Full Canvas
Animated Sails.
Destructibility - masts collapse affecting speed.
Yards turning to the wind AND can be manually angled for extra turn.
Multiplayer optimisation.


Operation
Sailing
Find a handle on the helm's left side, controls are labelled.

Firing
Find a handle of either ship's broadsides.
Press 1 and wait for guns to roll out.
Hold [Trigger] to fire a salvo.
Which deck will fire is controlled via [2] [3] and [4].
Chasers are mouse aimed.
Reloading is automatic and takes around 40 seconds.


Notes
The most detailed ship as of now.
Lacks the rigging for optimisation sake.
Recommended to play at low physics settings to avoid issues.
IF your sails appear to be stuck, swing the yards left to right and it usually helps, F2 is very helpful here too as sails behave worse.
Warning - while sailing in too extreme winds at full canvas the masts could collapse!
REQUIRES INFINITE ELECTRIC AND AMMO
USE A MODDED WORKBENCH OR MISSION EDITOR TO SPAWN



Do you want to take a look at some behind the scenes? Join our Discord Server! [discord.gg]

Have Fun!
19 Comments
Brave_slay  [author] 11 Jul @ 8:50am 
If you haven't noticed, the entire thing is hanging since release of sails DLC
Brave_slay  [author] 11 Jul @ 8:50am 
No
amaviles21 11 Jul @ 8:44am 
like HMS speedy
amaviles21 11 Jul @ 8:43am 
can you make more schooners?
birch tree 23 Aug, 2024 @ 3:23pm 
i really want to see the rest of full canvas
Brave_slay  [author] 10 Aug, 2024 @ 5:12am 
since weekly releases didn't benefit in any way what's the point in releasing frequently
Brave_slay  [author] 10 Aug, 2024 @ 5:12am 
the more unpopular the releases are the less i release
Agent_Squid 9 Aug, 2024 @ 7:50pm 
nvm
Agent_Squid 9 Aug, 2024 @ 7:49pm 
Main cannons aren't firing
Captn Charles Plays 9 Aug, 2024 @ 1:28pm 
Why