Project Zomboid

Project Zomboid

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[MSW] Custom Safehouse Anywhere
   
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30 Apr, 2024 @ 3:55am
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[MSW] Custom Safehouse Anywhere

Description
Custom Safehouse Anywhere

The only thing this mod does is allow players to claim a custom size safehouse anywhere, using an item that is consumed when creating a house.

Details
  • This mod is specifically for multiplayer servers
  • To claim a custom safehouse you must have the items in your inventory
  • Safehouse items do not spawn naturally, they are made for administrators to grant or add to their stores
  • You must right click to see the context menu, the safehouse will be created in the center of the pointer
  • You must change the name of the safehouse when claiming it or it will disappear
  • You can only claim a single safehouse, unless you have other mods that allow more safehouses.
  • If you claim a safehouse near another existing player's safehouse, the size of your safehouse will be adapted so as not to overwrite another safehouse.
  • And yes, you can claim ANYWHERE, no matter what, as long as you have the item and doesn't collide with other Safehouses

This mod was made by commission from the Project Arcadia server, with the purpose that players can claim Safehouses built by them.

MP Compatible
Tested on 41.78+ Version
Works in current saves

Checkout my other mods Mereszhka's Survivor Works
[MSW] StoryTeller
[MSW] GreenClimate
[MSW] Biochemistry Life

Workshop ID: 3235923713
Mod ID: [MSW]CustomSafeHouse

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9 Comments
ZombAid 24 Apr @ 2:24pm 
Is possible to see where on the floor the safe house is being placed? The red from the images doesn't show
Brn2bEw1Ld 11 Feb @ 4:48am 
I noticed with some testing that players still had the claim safehouse option in the right-click context menu but if they had a safehouse claim ticket that shows up at setsafehouse. Do I have to disable safehouse claim system within the sandbox settings for this to work correctly?
Ixus @ kLaHr 10 Jan @ 4:09am 
How do you obtain these papers? Could I also know the item ID of them?
bUrnIt 30 Dec, 2024 @ 12:22pm 
just tag the markers player_safehouse and admin_block 🤓
bUrnIt 30 Dec, 2024 @ 12:20pm 
Owner could make so the admin has infinite safehouse markers to prevent players from taking space the admin choose to block.
And the admin as player should still only use 1 safehouse for respawn, that's a bit of a hickup.:KScared:
DekinHaX 22 Jul, 2024 @ 12:41pm 
Can you make a tool that prevents player to claim a safehouse in a designated area? Like close to a military base, for example.
Ssaulabby 12 Jun, 2024 @ 4:23pm 
@Mereszhka Ah i missed that statement :) gotcha ty
Mereszhka  [author] 12 Jun, 2024 @ 7:34am 
@Ssaulabby It is not an issue, that's how it works, it is in details.

-You must change the name of the safehouse when claiming it or it will disappear
-You can only claim a single safehouse, unless you have other mods that allow more safehouses.
Ssaulabby 11 Jun, 2024 @ 10:29pm 
from my understanding, if you are a regular player(non-admin), you can't have more than 1 safe house claimed. They will simply disappear after restart. Did you manage to solve this problem? Because the only solution I found was to edit the .class file