RimWorld

RimWorld

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Argonians of Blackmarsh
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
3.655 MB
30 Apr, 2024 @ 2:11pm
10 Jul @ 6:30am
8 Change Notes ( view )

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Argonians of Blackmarsh

Description
1.6 Odyssey Notes:
Various Mods are being updated, let me know if any incompatibilities or errors appear for Argonians!



Race Description:
Argonians (in their native tongue of Jel they call themselves the Saxhleel, or People of the Root) are the reptilian natives of Black Marsh, a vast swampland province in southeastern Tamriel. The other races often prefer to refer to them as 'lizards' or the 'Lizard Folk' instead, especially when meaning to be derogative. They are known as the foremost experts in guerrilla warfare throughout the Starry Heart, a reputation brought upon them by defending their borders from enemies for countless centuries.

Mod Information:
Update of the original Argonian mod by Helixien and Xen and later was maintained by Mlie
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2018386837

Biotech Compatability
- Children are fully supported
- Genes that have a visual affect are only partially supported as tails, heads, and bodies require special consideration and art which I will work on in the future.
- Genes that don't add visuals are supported

Latest Updates:
1.5.6 -- July 10, 2025
Initial 1.6 Compatibility

Changes:
- Adjusted chances on backstories to possibly lessen the chance of a "No Backstory Found, using Random" error.

Backend Changes:
- Tweaks to the patch manager and the baby fix transpiler

1.5.5 -- Apr 28, 2025
Fix:
- No DLC Compatibility fixed for a Royalty only stat.

1.5.4 -- Jan 30, 2025
Fix:
- Custom HAR Hot Reload Fixed

1.5.3 -- Jan 8, 2025
Addition:
- Support for Medieval Prosthetics added

1.5.2 -- Nov 11, 2024
Fix:
- EPOE Forked Support adjusted, Argonians need to be loaded after that mod.
Backend:
- HAR HotReload Patch Changes


Feedback:
If you have any suggestions or feedback, do let me know! I know there are a plethora of mods that may create strange or undesirable effects.

Known Issues:
  • Female heads were drawn a smidge off originally.

    Credits:
    Original Authors: Helixien and Xen
    Versions 1.2-1.4: Mlie
Popular Discussions View All (2)
3
26 Apr @ 3:04pm
Bug Reports
Ashilstraza
0
30 Apr, 2024 @ 2:20pm
Feedback
Ashilstraza
28 Comments
Ashilstraza  [author] 10 Jul @ 6:38am 
Pushed out the initial 1.6 compatibility with a couple other tweaks.

1.5.6 -- July 10, 2025
Initial 1.6 Compatibility

Changes:
- Adjusted chances on backstories to possibly lessen the chance of a "No Backstory Found, using Random" error.

Backend Changes:
- Tweaks to the patch manager and the baby fix transpiler
larrys1998 5 Jul @ 1:47pm 
thank you
Ashilstraza  [author] 4 Jul @ 9:50am 
@larrys1998 yes it will be when I get some time (around launch of the dlc)
larrys1998 2 Jul @ 5:48pm 
will this be updated to 1.6
神说万岁 1 May @ 10:04am 
thank
Ashilstraza  [author] 28 Apr @ 5:16pm 
@stormwolf442 I would love to when I have a chance, but life is crazy and sadly extra time is lacking. I am hoping to do something this summer.
stormwolf442 12 Mar @ 7:37pm 
Any chance of Argonian themed stuff to go alongside them? Weapons/armor, livestock, things like that? I'm not too sure if that's a big ask or not, but I figured it was worth checking to see your thoughts on it.

Also, do they lay eggs like the Saurids or are they set to have live birth?
Ashilstraza  [author] 8 Jan @ 4:27am 
1.5.3 -- Jan 8, 2025
Addition:
- Support for Medieval Prosthetics added
Ashilstraza  [author] 11 Nov, 2024 @ 9:28pm 
Quick little update, fixed an issue withEPOE Forked and a backend change.

1.5.2 -- Nov 11, 2024
Fix:
- EPOE Forked Support adjusted, Argonians need to be loaded after that mod.
Backend:
- HAR HotReload Patch Changes

-------
@Zairya That is a shame to hear, sounds like a bit of a headache to get the achievements working again that Mlie had added.
Zairya 7 Nov, 2024 @ 7:28am 
Hi,

thank you for looking into it. VAE changed a lot and they don't support custom trackers anymore. Thus, colonist counting quest for more than 1 race is impossible. I tried working around it by counting all xenotyopes Baseliner instead but that isn't a good way either.
I hope they can add some more trackers or changed trackers to use lists insteadt of single values.