Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Jokes aside that is proper format for a hypothetical RimWorld 1.10
Versions do go:
1.9, 1.10, 1.11, 1.12.
Not:
1.9, 2.0, 2.1
The above would indicate that 1.9 was followed by a new Major RW, e.g. a sequel, or huge rework of fundamentals.
-----
It is very common in software development to see versions like:
3.11.8
Major/breaking change (3), Mid (11), bugfix/minor (8).
For 3rd party integration you often see even more confusing stuff like:
3.11.8.0.1.4.21
Where the last 3 numbers are the wrapper/integration package's version.
I do in fact think I do. :3
A lot of people have head mods and want to pick head separately. Especially those using facial animation mods.
I probably forgot to respond, but I do believe I fixed that quite awhile back and just forgot to comment about it here.