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At the bottom side of this window brush, it has a bad face which is glowing red (only RED side) "42 -2645 -132" You can either remake the brush or Hammer could fix it for you in the error menu.
On RED side, you can stand on an invisible clip brush above the intel dropdown area "82 -3529 195"
You can shoot through the weird mound of dirt next to the top left exit of each team's base leading to middle "1117 1306 119"
The icon for a flag dropping/being picked up up uses the default briefcase texture too, while I think the Asteroid pickup has its own unique texture (I could be wrong though). And also the respawn room doesn't cover past the initial spawn point, only which I think would be confusing for most players. I know it's to do with the intel, but it's something to at least bring up.
I like the minor path tweaks to remove ladders/elevators, and the simplification removing that basement generator and security system to match TF2's gameplay. My favorite addition would be the ramps in middle leading from low to highground. And bots even play decently on the map which is a bonus. Also, the only bug I found was in RED's lobby using a BLU sign texture at their one way intel exit door.