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<Operation Class="PatchOperationSequence">
<success>Always</success>
<operations>
<li Class="PatchOperationTest">
<xpath>/Defs/ThingDef[defName = "SteleLarge"]/comps</xpath>
<success>Invert</success>
</li>
<li Class="PatchOperationAdd">
<xpath>/Defs/ThingDef[defName = "SteleLarge"]</xpath>
<value>
<comps />
</value>
</li>
</operations>
</Operation>
<Operation Class="PatchOperationAdd">
<xpath>/Defs/ThingDef[defName = "SteleLarge"]/comps</xpath>
<success>Always</success>
<value>
<li>
<compClass>SelectableSculptureGraphic.CompSculpture</compClass>
</li>
</value>
</Operation>
In it, it provides support for this mod. However, the UI that shows the selectable paintings for the "wall hung" paintings, only shows the north facing ones (thus they are all a single uniform line and nothing more). So choosing a specific painting is a matter of trial and error only.
Mlie, the keeper of the Pawns Paint mod, says that I should report this to you, in hopes that you may be able to fix the UI.
Again, all appreciation for everything you mod writers do for the community.
It seems to be fixed whatever you did, thank you very much and to answer your question I dont have the anomoly dlc as it isnt the kind of content im interested in
@gordon519
fixed it (probably) please tell me if the errors gone for you as well