Left 4 Dead 2

Left 4 Dead 2

83 ratings
MW22 - Louis Takedown (Louis) - Compressed Edition
   
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Survivors: Survivors, Louis
Game Content: Models
File Size
Posted
26.986 MB
6 May, 2024 @ 5:26am
1 Change Note ( view )

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MW22 - Louis Takedown (Louis) - Compressed Edition

In 1 collection by Dokun
Dokun's Library of Compressed Weapons & Models
278 items
Description
Done by Request. Compressed Survivor for BiGeYiEr's COD MW22 Louis Takedown:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3010521049

STATS
  1. VGUI Included
  2. Compressed by 67%, from 81mb to 26mb

Credits:
  • Me - Compressing
  • BiGeYiEr - Original Survivor

If you like using this compressed mod, giving me a support in the form of simple like, or even an award, would be greatly, very much appreciated. Your compliments, yes you! are what makes me inspired to make more mod like this. Just so you know, there's absolutely no pressure to do so; it's completely optional!

Originally posted by Táiga Rivers:
High-res textures are usually fine. What really helps to avoid crashes is dividing the high-poly model (mostly the w_models, but the v_models are better to be optimised, too) into several SMDs instead of just one. I did that to all the models I am using, but kept the original 2K textures, and I am playing custom campaigns without issues.
A good example: an HQ G3 that previously was making my game crash when someone with that weapon gets killed by the Witch or pounced by the Hunter. After the model got divided into several parts, no more crashes.
The only problem with that is not all weapon mods are that easy to optimise: broken animations/meshes after re-compiling are not a rare occasion.
Low-end PC owners probably still can crash while playing with weapon mods with high-res textures. A friend of mine was playing on a potato PC, and they had to remove all the high-res mods because the game was quite unstable. Sometimes.
But in general, reducing the texture resolution does not necessarily help against crashes if the model has a hell ton of vertices and is not divided into several parts.
Popular Discussions View All (1)
0
14 Sep, 2024 @ 5:08am
uyiuyiuyi
Zadiswa
5 Comments
2Meal 6 May, 2024 @ 1:29pm 
lmao
BiGeYiEr 6 May, 2024 @ 9:04am 
@Dex You think I didn't compress them?Do you even know how many materials these cod models have? If I didn't compress them they'll probably be over 200mb, it took me many time to merge the materials to keep the picture from blurry, and even if you compress them to 20mb, the model still have many vertexs and faces, that's what's causing all the problems,so fuck you too heavy bullshit
Dex 6 May, 2024 @ 8:23am 
no!!!!!! i love Compressing !!!!!!!! @BiGeYiEr u mod is too heavy!!!
Dokun  [author] 6 May, 2024 @ 7:10am 
Uhh, well, it's a request, do you want me to remove it? I compressed it because I saw other people compress it, and that's why I'm assuming it's fine
BiGeYiEr 6 May, 2024 @ 7:07am 
STOP COMPRESSING EVERYTHING