Left 4 Dead 2

Left 4 Dead 2

87 ratings
MW19 - Captain John 'Bill' Price (Bill) - Compressed Edition
   
Award
Favorite
Favorited
Unfavorite
Survivors: Survivors, Bill
Game Content: Models
File Size
Posted
36.406 MB
6 May, 2024 @ 5:30am
1 Change Note ( view )

Subscribe to download
MW19 - Captain John 'Bill' Price (Bill) - Compressed Edition

In 1 collection by Dokun
Dokun's Library of Compressed Weapons & Models
278 items
Description
Done by Request. Compressed Survivor for Animal33's COD MW Bill:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3136842299

STATS
  1. VGUI Included
  2. Compressed by 83%, from 218mb to 36mb

Credits:
  • Me - Compressing
  • Infinity Ward - Model and Material
  • Animal33 - Binding Mold, Material Handling, HUD, Mapping, and Original Survivor

If you like using this compressed mod, giving me a support in the form of simple like, or even an award, would be greatly, very much appreciated. Your compliments, yes you! are what makes me inspired to make more mod like this. Just so you know, there's absolutely no pressure to do so; it's completely optional!

Originally posted by Táiga Rivers:
High-res textures are usually fine. What really helps to avoid crashes is dividing the high-poly model (mostly the w_models, but the v_models are better to be optimised, too) into several SMDs instead of just one. I did that to all the models I am using, but kept the original 2K textures, and I am playing custom campaigns without issues.
A good example: an HQ G3 that previously was making my game crash when someone with that weapon gets killed by the Witch or pounced by the Hunter. After the model got divided into several parts, no more crashes.
The only problem with that is not all weapon mods are that easy to optimise: broken animations/meshes after re-compiling are not a rare occasion.
Low-end PC owners probably still can crash while playing with weapon mods with high-res textures. A friend of mine was playing on a potato PC, and they had to remove all the high-res mods because the game was quite unstable. Sometimes.
But in general, reducing the texture resolution does not necessarily help against crashes if the model has a hell ton of vertices and is not divided into several parts.
14 Comments
Dokun  [author] 8 May, 2024 @ 7:00pm 
@Monsieur Huy Here's your compression, and no I didn't make a mistake this time, Animal33:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3242584342
Dokun  [author] 7 May, 2024 @ 8:58am 
All I really did is just compress it. It still have a lot of polygons obviously, but since I've compressed it, the chance of crashing happening should be 'a bit' lower. And as for that, well, I don't understand it either, when l4d2 can't handle a lot of hq stuff, since it's an old-ass game
something something house 7 May, 2024 @ 8:51am 
this is pretty cool stuff man, dont understand the graphics crowd at all since they really shouldnt force the egregious amount of textures/polygons in models onto an engine like Source or hell any game engine at all, like have a coherent art direction with proper optimization and just stick with it
Dokun  [author] 7 May, 2024 @ 12:09am 
Alright it's fixed. Sorry Animal33, even though I did said to the requester that this one is by Animal33, while the other 2 MW survivors are from different author. I'll try to not make the same mistake again
Animal33 6 May, 2024 @ 11:58pm 
ok
Dokun  [author] 6 May, 2024 @ 11:46pm 
I am fucking dumb. Sorry animal33, because I swear I thought it's from the same guy. I'll change it as soon as got on my laptop. Sorry!
Animal33 6 May, 2024 @ 11:41pm 
Dude, didn't I make this?
Dex 6 May, 2024 @ 8:23am 
o yea!
Monsieur Huy 6 May, 2024 @ 7:16am 
@Dokun. Keep it up man! Love ur work
Dokun  [author] 6 May, 2024 @ 7:09am 
@R.A.Z.S.C.H. Well, if u check the link, it's from that guy, no Animal33 mention on the desc