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[1.4.3-1.4.4] Traps with No Cooldown
   
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Mod Features: Gameplay Tweaks
Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
File Size
Posted
Updated
35.922 KB
8 May, 2024 @ 2:04am
21 May, 2024 @ 11:58pm
4 Change Notes ( view )

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[1.4.3-1.4.4] Traps with No Cooldown

In 1 collection by にるにころ (Nil256)
Nil256's Stupid Idea Mods
18 items
Description
Traps with No Cooldown

by Nil256

----------------------------------------

Literally, this mod removes the cooldown of traps.

----------------------------------------

< Supporting Traps >
- Dart Trap
- Super Dart Trap
- Flame Trap
- Spiky Ball Trap
- Spear Trap
- Geyser
- Boulder Statue

----------------------------------------

< Mod Call >
You can add your traps made by your mods.
mod.Call("AddTrapTileType", int tileType);

For example:
if (ModLoader.TryGetMod("NoCDTraps", out Mod noCDTraps))
{
noCDTraps.Call("AddTrapTileType", ModContent.TileType<MyCustomTile>());
}

Originally posted by tModLoader:
Developed By Nil256
8 Comments
PLMMJ 5 Sep, 2024 @ 12:59pm 
pewpewpew this'll be fun
chaosmaker007 1 Sep, 2024 @ 2:05am 
mwahahaha
riley_ 22 May, 2024 @ 9:20am 
compat with the traps from better caves would be cool
にるにころ (Nil256)  [author] 22 May, 2024 @ 12:34am 
@Destroyer
I've added that. (v0.8.1)
Destroyer 13 May, 2024 @ 7:16pm 
add boulder statue
にるにころ (Nil256)  [author] 9 May, 2024 @ 7:20pm 
I've ported to v1.4.4.
にるにころ (Nil256)  [author] 9 May, 2024 @ 5:28pm 
@LuckyMatt
That's because I make on v1.4.3 when I make a mod at first.
I'll port to v1.4.4.
已经在换弹了 8 May, 2024 @ 7:28am 
Why is this mod only for tml1.4.3?