Space Engineers

Space Engineers

223 ratings
Nebulous Radar
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Type: Mod
Mod category: Block, Script
File Size
Posted
Updated
4.481 MB
11 May, 2024 @ 4:02pm
9 Mar @ 9:34pm
41 Change Notes ( view )

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Nebulous Radar

Description
This mod adds in a radar system similar to that of Nebulous Fleet Command. In order to use a radar, just place one down on a grid and sit down in it. In order to radar lock as well as use the jammer, use the toolbar actions.

Grid RCS is calculated via (LG blockcount * 0.05)^2*2.5+(SG blockcount * 0.05)^2*0.01+((Generated power in MW) * 0.5)^1.8

Radar detection mechanics are implimented from: http://nebfltcom.wikidot.com/mechanics:radar



Blocks Added:
Radar Station
- Radiated Power: 2500kW
- Aperture Size: 40m^2
- Gain: 40dB
- Sensitivity: -36dB
- Max range: 50km
- Noise Filter: 0dB
- Position Error: 70m
- Can Radar Lock: true

AWACS Radar
- Radiated Power: 5000kW
- Aperture Size: 25m^2
- Gain: 60dB
- Sensitivity: -40dB
- Max range: 120km
- Noise Filter: -1dB
- Position Error: 15m
- Can Radar Lock: true

Radar Station (SG)
- Radiated Power: 1400kW
- Aperture Size: 25m^2
- Gain: 30dB
- Sensitivity: -38dB
- Max range: 15km
- Noise Filter: 0dB
- Position Error: 100m
- Can Radar Lock: true

Basic Radar Station
- Radiated Power: 500kW
- Aperture Size: 25 m^2
- Gain: 25dB
- Sensitivity: -36dB
- Max range: 15km
- Noise Filter: 0dB
- Position Error: 100m
- Can Radar Lock: false

Radar Jammer
- Radiated Power: 3kW
- Gain: 20dB
- Max Range: 60km
- Area Effect Ratio: 0.4
- Cone Angle: 25 degrees
- Requires LOS: true

Jamming Pod
- Radiated Power: 2kW
- Gain: 10dB
- Max Range: 90km
- Area Effect Ratio: 0.2
- Cone Angle: 15 degrees
- Requires LOS: true



FAQ:
Does this work with weaponcore?
- No.
Will you make this compatible with weaponcore?
- No.



Discord Link: https://discord.gg/dxfxcnvXeh
Please report issues here.



CREDITS
All models by retrograde_orbit.
All scripts by Nerd e1.

REUPLOAD POLICY
Do not reupload this mod for any kind of use whatsoever.
Popular Discussions View All (2)
5
24 Sep, 2024 @ 8:40pm
Crash on Hosted Server
Zoms101
1
18 Sep, 2024 @ 5:16pm
Game crashed
Fallenq
78 Comments
Frosty 11 Jul @ 2:59pm 
The small grid civilian radar seems to have broken build states
Autumn 10 Jul @ 10:16pm 
In simpler terms than the hard math, how do you get ships to detect other ships better? Trying to test it out but I'm not having any luck at the moment
retrograde_orbit  [author] 18 Jun @ 10:15am 
The rotation controls don't have anything to do with radar. Since the radar blocks are LCD panels, that's actually the control to rotate the image/text on the screen.
Mnichu 18 Jun @ 10:08am 
what does the increase/decrease rotation even do?
[СОБР] NAREZKA 13 Jun @ 2:50pm 
При использование радара выкидывает из игры и ломает мир :fortsiba:
Rekkulani 26 Jan @ 8:03am 
Is there anyway to remove the sound or to lower it? I already play with the game quite quietly and this mod is much much too loud.
Jack BeFlippen 23 Nov, 2024 @ 4:11pm 
Suddenly... I want to play Space Engineers again XD
Raven 12 Nov, 2024 @ 10:04pm 
This mod is sadly not working for me, it's only giving me LCD type interactions for toolbar and I'm not getting any radar controls, however the radar detection seems to work
Telifex 9 Nov, 2024 @ 3:11pm 
This is incredible. Exactly what space engineers needs.
Skyfinder 16 Oct, 2024 @ 12:40pm 
what is the ship?