RimWorld

RimWorld

605 ratings
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Mod, 1.5, 1.6
File Size
Posted
Updated
106.821 KB
12 May, 2024 @ 6:00am
4 Jul @ 7:47am
8 Change Notes ( view )

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Description
Display on-hand materials for buildables in the popup menu
67 Comments
Hypersapien 4 Jul @ 10:35am 
@BustedPretext If you can't change the color, what about strikethrough?
BustedPretext  [author] 4 Jul @ 7:53am 
Updated for 1.6

If any cross-mod compatibility issues show up, post here and I'll look into it

@Hypersapien I wanted to do that early on, but iirc the color in the text field is static so changing the color on one label changes them all
Porcyon 2 Jul @ 6:47pm 
Hello, any thoughts on a 1.6 update?
Hypersapien 30 Jan @ 7:02pm 
This is a great mod. I have one suggestion. If there isn't enough material to make the item you're looking at, can you display the numbers in red?
๖ۣۜ℟น̶ℵⱥᖇⲁ RU 25 Dec, 2024 @ 2:23pm 
10/10
elfxiong 2 Nov, 2024 @ 12:55am 
How to make it show the materials that I have 0 of? For example, I have no gold and it just doesn’t list golden table as an option. I want it to show 0/75 like in the screenshot.
Frayo 17 Sep, 2024 @ 10:41pm 
A must-have.
Aizi 18 Aug, 2024 @ 11:17am 
ЕБАТЬ. Почему то, только тогда, когда я увидел этот мод, в голове появилась мысль: "А ЧЁ, ТАК МОЖНО БЫЛО ЧТО-ЛИ?!?". ИМБИЩА А НЕ МОД
bryanfran42 18 Aug, 2024 @ 12:21am 
What the fuck? This should have been integrated into the base game already!
Sumatris 4 Aug, 2024 @ 9:59pm 
Does the UI auto-scale to large numbers? I tend to accumulate huge amounts of resources in the late game, and I would hate for that to ruin this cool mod because it can't handle stuff like 600,000 units of silver or something.