Total War: WARHAMMER III

Total War: WARHAMMER III

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Nat's Infested Forge - Item Crafting For The Daemons Of Nurgle
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Tags: mod
File Size
Posted
Updated
294.362 KB
16 May, 2024 @ 9:48am
31 Oct, 2024 @ 1:04pm
2 Change Notes ( view )

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Nat's Infested Forge - Item Crafting For The Daemons Of Nurgle

In 1 collection by Scaredy Nat
Mr.Soul & Scaredy Nat's Item Crafting Collection
12 items
Description
The Nurgle entry to the Item crafting series of mods that myself and Mr.Soul have been working on. It utilises infections in order to craft the items, and adds 1 of each trade resource to most of the resource buildings so that they can be locked behind and require owning these buildings. It does not change your ability to form trade deals, you will need to look elsewhere for such a mod.

Like the other mods in the series, the AI will be unable to use this system, and it is save game compatible.

Long term plans:

  • Add new unique/purple Items that can be crafted only once - for this I can use the work in progress (currently not uploaded) Nurgle themed items from my Warriors Of Chaos Crafting mod.
  • Add new lower quality items so that each item type and rarity/quality has at least 4 options.
10 Comments
Burnin 7 May @ 8:12pm 
Hello. Can you make a mod that adds the Schemes and Monstrous Arcanum mechanics to other factions? I only need quest battles from these mechanics.
Mumm-Ra 11 Apr @ 9:22am 
ahh ok thx for the response. trying to setup this load order gets goofy. can't wait for AI to come along and do this for me lol
Scaredy Nat  [author] 11 Apr @ 1:34am 
Those aren't conflicts, they use the same lua and xml...
Mumm-Ra 10 Apr @ 1:35pm 
I'm seeing some conflicts with this mod and others

Conflicts:
Nat's Forge Of Change - Item Crafting For The Daemons Of Tzeentch
- whmm_update.txt
- script/campaign/mod/nat_nur_item_forge_horizontal_button.lua
- ui/campaign ui/nat_nur_item_forge_horizontal_scroll_bar.twui.xml

Nat's Dragon Forge - Item Crafting For Grand Cathay
- whmm_update.txt
- script/campaign/mod/nat_nur_item_forge_horizontal_button.lua
- ui/campaign ui/nat_nur_item_forge_horizontal_scroll_bar.twui.xml

Nat's Soul Forge - Item Crafting For The Warriors Of Chaos
- whmm_update.txt
- script/campaign/mod/nat_nur_item_forge_horizontal_button.lua
- ui/campaign ui/nat_nur_item_forge_horizontal_scroll_bar.twui.xml

Nat's Forge Of Arms - Item Crafting For The Chaos Dwarfs
- script/campaign/mod/nat_nur_item_forge_horizontal_button.lua
- ui/campaign ui/nat_nur_item_forge_horizontal_scroll_bar.twui.xml
Scaredy Nat  [author] 20 May, 2024 @ 2:31pm 
Woops, you would be correct. Thanks for pointing that out.
Wappaw_CptBlack13 20 May, 2024 @ 8:03am 
Nice. Cool feature and also makes the resource buildings useful for nurgle now as well. Thank you! --- Btw i think there might be a typo in the mod description. It states "It does change your ability to form trade deals"---- I think you meant to type "It doesn't change.."
Scaredy Nat  [author] 18 May, 2024 @ 2:33am 
Cathay crafting now available too!
This is the one that was moat important to me, as I've created new resources for it to use, and was the 2nd in the forge series that I started working on
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3248951703
The US Senate Finance Committee 17 May, 2024 @ 7:09am 
I love you
Scaredy Nat  [author] 17 May, 2024 @ 12:18am 
I'd prefer not to until steam lets multiple people upload/update a mod without using a shared account.
There's been times one of us was busy and unable to reach the other but a key part of the ui script I used to use and I think he still does use had broken, for example.
I also like to keep my mods seperate, but I know not everyone feels the same.
I might do it when I feel my crafting mods are finished? When they've all got atleast one set of purple items and atleast 4 options for each item type at each rarity
Autumnchain 16 May, 2024 @ 7:47pm 
Since you're working with Mr. Soul, maybe both your crafting mods and his could get combined together into his compilation at some point?