XCOM 2
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Guerrilla for LWotC
   
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17 May, 2024 @ 10:46am
8 Oct, 2024 @ 2:55pm
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Guerrilla for LWotC

Description
The Guerrilla

A new Class Mod for Xcom 2 War of the Chosen specifically designed for the Mod Jam for Long War of the Chosen environment.

The Guerrilla is a master of ambushes, highlighting priority targets with their holotargeter before blasting away unsuspecting advent with shotgun blasts.

The perk tree for the Guerrilla is as follows:

Starting perks:
  • Covert: Enemies have a 25% reduced detection range.
  • Phantom: this unit is not revealed when the squad is revealed.
  • Holotarget: mark an enemy with your holotargeter.
  • Trench Gun: fire your shotgun in a cone in front of you. Blocked by cover. Costs one ammo, Four turn cooldown.

Lance Corporal:
  • Open Fire: gain +10 aim and crit chance against enemies at full health
  • Rapid Targeting: mark a target as a free action once every four turns. Holotargeting does not end the turn.
  • Slug Shot: a directed attack with your shotgun that ignores range penalties and pierces two armor. three turn cooldown.
Corporal:
  • Predator: gain +15 aim and crit chance against flanked or exposed enemies
  • Ghostwalker: Activate to gain -40% detection radius for two turns as a free action.
  • Shotgun Finesse: +10 crit chance and +3 mobility when armed with a shotgun
Sergeant:
  • Surprise: +2 damage on attacks from stealth, +1 damage against flanked enemies.
  • Hi-def Holo: Holotargeted enemies are easier to crit.
  • Shredder: attacks against enemies shred armor
Staff Sergeant:
  • Fearsome: critical hits have a 33% chance to panic enemies within six tiles.
  • Multitargeting: holotarget a group of enemies.
  • Double Time: activate to gain a move-only action.
Tech Sergeant:
  • Conceal: reenter concealment once per mission.
  • Vital Point Targeting: holotargeted enemies take additional damage.
  • Thousands to Go: killing a target gives you a non-movement action once per turn.
Gunnery Sergeant
  • Shadowborn: enemies have a -33% detection radius. Attacks agaist enemies that cannot see you gain +15 aim and crit chance.
  • Independent Tracking: holotargeting applied by this soldier lasts for two turns
  • Untouchable: killing an enemy will make the next attack against you automatically miss
Master Sergeant
  • Street Sweeper: deals damage in a medium cone. Blocked by heavy cover. Requires two ammo. Deals extra damage to unarmoured targets. Five turn cooldown.
  • Watchful Eye: take a reaction shot at any enemy that you holotargeted. Only triggers once per turn per holotargeted enemy.
  • Rapid Fire: fire twice at an enemy with a -15 aim penalty. Cannot be used twice on the same turn.

Xcom deck:
the Xcom deck for the Guerrilla can be found here: https://docs.google.com/document/d/1gtebmJFxte4bt1izAE0UhlZ_DtM702hdf7j56I0EQcg/edit?usp=sharing

Known Issues
None currently

Feedback and critique
Feedback and critique are heavily appreciated. I am looking to improve this class, and am looking for reports on balance issues and potential bugs.
11 Comments
david.kahil1 20 May @ 2:48am 
finally a starting scout that doesnt immediately get detected and has holotarget, thank you
worldsoul15  [author] 31 Mar @ 5:25pm 
Well, there's your problem. I did not design this mod for compatibility with RPGO, and it's likely that the difference in how classes are handled caused the problem you're experiencing.
gseidi 30 Mar @ 10:59pm 
I am using LWOTC with all anciillary required mods + RPGO and compatibility mods. These are the most relevant I think. I use a total of about 100 mods, so it will be too long to list here. I am grateful for your help.
worldsoul15  [author] 30 Mar @ 11:06am 
@gseidi I cannot help you without knowing the exact mod list you are using.
gseidi 30 Mar @ 4:52am 
I think it is great class, but for some reason I can only equip the BASIC shotgun, not any more advanced laser, coil etc versions . Anyone can please help ?? please note that I am NOT using MOD JAm, which by the way is not a Hard rquirement. Thank for any help
SRW0 21 Oct, 2024 @ 5:55am 
Seems to work perfectly with Ted Jam, thank you for another fantastic class mod.
attiladuran123 17 May, 2024 @ 3:14pm 
thanks:steamhappy:
worldsoul15  [author] 17 May, 2024 @ 3:13pm 
done.
attiladuran123 17 May, 2024 @ 2:55pm 
And you forgot the Localization File
worldsoul15  [author] 17 May, 2024 @ 2:12pm 
@attiladuran thank you for pointing that out.