Rain World

Rain World

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The Floater
   
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2.098 MB
18 May, 2024 @ 4:37pm
25 Jan @ 3:23am
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The Floater

Description
The Floater! (Wip)


Slugcat I am making so I can learn Rain World code! As time goes on I will hopefully make it better. Yep, I didn't even plan on making a modcat but it felt like a good way to learn Rain World code because I can add things in different pieces and slowly build it up to be more complicated. First version took about a week or less, including me reading the modding wiki and setting things up but I already had previous c# knowledge.


(Important) Dependency notes:

  • MSC/Downpour is only required for the 2 other Floater variants (the slugcats themselves will work, but this is required for their worldstates), so it is entirely optional!
  • Moss Fields is only required for intended spawn location of The Floater
  • Far Shore is only required for intended spawn location of one of the variants
  • Chasing Wind isn't required yet but may be needed in the future


General progress:
Main ability is done. No custom dialogue yet. Ingame art placeholders are now here as of 1.1.1.

Current Abilities:
  • (v1) Main Ability: Floater is light and "floats" when they jump (low gravity)
  • (v1.2.0) Extra Ability: Because Floater can not go into water (bug due to low gravity) swallow a rock to go in water (as of v1.3.0 this will also lower your gravity due to the weight)
  • (v1.2.2) Doubled Breath: Because Floaters are full of air (and helium), don't worry this isn't too much more breath than usual.

Variants:
Also added 2 more Floater variants in 1.1.0 as a "Monk" and "Hunter" type of situation, mostly as an excuse to have different time periods to explore with Floater. Was going to keep this hidden until later but there's no reason to. MSC is only needed for those two variants.

Bug list:
  • Jolly Coop note: every slugcat in floaters campaign will have the custom tail colour, in other campaigns floater wont have the tail colour but will still have their ability. For now you can use DMS and manually set the colours, which will be below.
    Hexadecimal codes for tails:
    • BDFF7A mint
    • ffd000 orange (First Floater variant only)
    At some point I may fix that and allow floater to have the custom tail in other campaigns.
  • Only Final Floater works in Rain Meadow, I do not have any idea why this happens as all 3 slugcats contain the same code, it must be an issue with slugbase.

Misc stuff:
Fanart List:

My friend Andrew (not the Downpour/MSC Andrew lol) is now helping with ideas and (soon) art.

(Andrew note: i spent 10 hours just on drawing normal version pray for me)


If anyone has criticisms or bugs please do comment because balancing and bug fixing is important! I also do play my own mod.
76 Comments
backroomsfunni 20 Jul @ 2:39pm 
the gravity coiler
Just a Floating Eye  [author] 18 May @ 12:26pm 
That would be funny lol.
ERROR2401 18 May @ 12:17pm 
for some reason I had a image in my head for a split second of the floater's floatiness being from a roblox gravity coil
Just a Floating Eye  [author] 17 May @ 9:48am 
Yea
The Gambler 17 May @ 9:37am 
I would rather kms than be into this fetish nonsense
The Gambler 17 May @ 9:36am 
Yep! I really hate the belly inflation fetish, and so does like almost the whole RW community, do the tail.
Just a Floating Eye  [author] 17 May @ 7:13am 
Like a slugcat attached to a balloon!
Just a Floating Eye  [author] 17 May @ 7:12am 
Yeah doing just the tail would be better than the whole body.
The Gambler 16 May @ 9:11pm 
I don't want this mod to be a big hit for people into this kind of stuff
The Gambler 16 May @ 9:10pm 
Please make their tail inflate once they get the ability to float upwards by inflating..