Tabletop Simulator

Tabletop Simulator

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Slay the Spire: Board Game Extra Scripts
   
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Type: Game
Complexity: Medium Complexity
Number of Players: 1, 2, 3, 4
Language: English
File Size
Posted
Updated
2.133 MB
20 May, 2024 @ 5:02am
1 Jun, 2024 @ 9:18pm
2 Change Notes ( view )

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Slay the Spire: Board Game Extra Scripts

Description
Just a couple of "improve user experience" features for an already great mod for the great game. The main aim of the improvements was to remove the necessity of moving dices around manually, which is slow and clunky to do in TTS.

Changelog:

1. Added buttons for managing Energy, Block and HP tracks on your character board

2. Changed "Discard Hand" button to "Start Turn" button. This button:
- Automatically sets your Energy to 3, and your Block to 0
- Discards your hand
- Draws 5 cards from your Deck. Shuffles your Discard Pile into your deck in case you don't have enough cards in
the deck

3. Changed "Reset Deck" button to "End Battle". This button:
- Shuffles your Hand, your Discard pile, and your Exhausted pile into your Deck
- Find and removes all "Dazed" cards and "Status" cards from your Deck

4. Removed dices to track enemies HP. Instead you now have an "HP bar" on each enemy card, with convenient buttons to increase/decrease it. You can also click the buttons with Right Click to change the value by 5
Popular Discussions View All (1)
0
26 May, 2024 @ 10:15pm
操作询问
a5228719
8 Comments
Coruscare 12 Feb @ 4:21am 
Is there a convenient way for the homebrew character loader to work with this?
max2k 28 Oct, 2024 @ 11:37am 
going to the entry folder with pictures for mods and deleting the images who seemed to be missing helped.
max2k 28 Oct, 2024 @ 11:24am 
act 1 elite and some colorless cards seem to be no longer hostet
Marquinhos_mvn 13 Oct, 2024 @ 8:01am 
Good mod! Make gameplay faster and easier!
DASH.RABBIT 19 Jul, 2024 @ 10:26am 
The game throws a bunch of errors on load if you add this before starting, and it also causes a bunch of props to be flung across the board when loaded in.
J4K3 12 Jun, 2024 @ 12:58pm 
I liked the original "Discard Hand" button better than the new one, because the "Start Turn" button not only discards your cards, but also immediately draws the new ones, giving you the information you are currently not allowed to see when playing in coop, while others arent done with their turns. Some might argue that you can just manually discard your cards and press the "Start Turn" button when you are ready for the next turn, but it only adds more moving annoying staff which is against what your mod is trying to do.
Ricu  [author] 1 Jun, 2024 @ 9:19pm 
@Binho thanks for the feedback, deployed a fix
Binho 1 Jun, 2024 @ 8:03pm 
Hi! Nice work with this mod, I really liked the changes you made. There's a minor issue when loading saved files that makes the buttons disappear. Do you know what might be causing this? Thanks