RimWorld

RimWorld

422 ratings
Quick Area
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.043 MB
22 May, 2024 @ 10:08am
7 Jul @ 1:10pm
13 Change Notes ( view )

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Quick Area

Description
Double click to fill room, triple click to fill room includes walls and door.
Works for area and zone.

Warning: filling area outside will try to fill the map.
To enable function outdoors, go to mod setting and enable it

5/24 update: fix stockpiles and growing zones will overlap each others when filling. mod should work on 1.4 now

5/27 update: growing zone will fill same terrain on double clicked (at most 3000 cells once, but you can do it many times), fill room on triple clicked

6/3 update: if you misclicked, you can hold control key and double click again to reverse last action (only last action, and won't work on remove zone)

6/9 update: add quick action key modifier and reverse action key modifier config, press escape to set to no modifier. (there might cause problem if you set both to the same key)

6/26 update: add fence config, when enabled, counts fences as walls when it's enclosed

7/15: fix error when Biotech isn't actived and when applying growing zone on terrain cannot plant

8/28: add option to enable quick area works when a room reach the edge of map
62 Comments
룰루랄라 16 Jun @ 11:34pm 
Thank you for answering.
zxc989876  [author] 16 Jun @ 11:07pm 
will update after 1.6 release
룰루랄라 16 Jun @ 4:56pm 
1.6?
Balkoth 25 May @ 2:41pm 
Absolutely incredible. Should be part of the base game.
Rabiosus 29 Oct, 2024 @ 7:45pm 
The double-click feature that fills the same terrain with a growing zone is very convenient. If possible, could you add this feature to the snow clear zone as well? I think it would be useful when you want to clear snow only from roads.
Solra Bizna 19 Oct, 2024 @ 11:31am 
I forgot I had this mod installed. I was meticulously creating a grow zone on some fertile soil. I accidentally double clicked, and Quick Area filled in exactly the area I wanted. <3
Planetarium 12 Oct, 2024 @ 12:50am 
Quality of Life the god of god:steamthumbsup:
Zaki 27 Aug, 2024 @ 4:34pm 
Thanks for your outstanding work! According to "filling area outside will try to fill the map", would you fix this in the future? Or trying to add a setting to prevent that. It's a DANGEROUS operation.
genwcommerces 13 Aug, 2024 @ 4:14am 
When removing tiles, I double-clicked by mistake and had to cancel tiles on the whole map. So I finally looked at the options for the first time and set the On key modifier to L-Ctrl. (By default, the Off key modifier is set to L-Ctrl).
Protok 12 Aug, 2024 @ 11:02am 
It would also be useful if triple tapping a wall would fill connected walls.