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I like all of your units! But what do you think about, that two Chaos Terminators could be available?
I experimented to implement both units, so far it worked.
The official one deals less melee damage and less armor piercing than yours, but could use the Blast-trait for the Sword for AoE.
Your one is better vs. armored targets. I hope both can co-exist.
In your mod, the following renamed:
Unit-XML:
unit mesh="Units/ChaosSpaceMarines/ChaosTerminator2"
material="Units/ChaosSpaceMarines/ChaosTerminator2"
idleAnimation="Units/ChaosSpaceMarines/ChaosTerminator2Idle"
material-XML / also the textures renamed:
<texture name="Units/ChaosSpaceMarines/ChaosTerminator2Diffuse"/>
<texture name="Units/ChaosSpaceMarines/ChaosTerminator2Normal"/>
<texture name="Units/ChaosSpaceMarines/ChaosTerminator2SIC"/>
Animations the same: ChaosTerminator2Idle0 ... 3
In the language-file and building-xml also addind the new ChaosTerminator2
You say it is very hard so no pressure! If you cannot then at least take the compliment that you had better models to begin with.