Space Engineers

Space Engineers

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Warhead Explosion Enhancer
   
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Type: Mod
Mod category: Block, Script, Other
File Size
Posted
Updated
726.984 KB
25 May, 2024 @ 8:27pm
30 May, 2024 @ 12:48pm
5 Change Notes ( view )

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Warhead Explosion Enhancer

Description
Warhead Explosion Enhancer v0.1 by ComeAndSee

Unleash the full potential of your warheads with the Warhead Explosion Enhancer!

Are you tired of lackluster explosions that don't pack enough punch? This script is designed to supercharge your warhead detonations in Space Engineers.

Key Features:

* Dynamic Explosion Enhancement: Automatically adjusts the damage and radius of explosions based on the number of nearby warheads, ensuring each blast is as powerful as possible.

Compared to the vanilla game, this script applies less severe diminishing returns, resulting in more powerful and larger combined explosions.

* Compatibility with Modded & Vanilla Warheads: Fully supports both vanilla and modded warheads by reading their damage and radius directly from the game files.

* Accidental explosion prevention: The script includes multiple checks to prevent accidental explosions by ignoring non-explosive damage sources. Grinding, drilling, collision damage, and damage taken when warheads are not armed will not trigger the explosion script, ensuring only intentional detonations occur. Please note that the game has a built in vanilla mechanic that makes even unarmed warheads explode if your warheads take explosion damage. I can't change that!

Estimated calculations (with 15000 base damage and 10-meter radius):
* At 2 warheads the effective radius will be 17.5 meters, and the total damage will be 29,250.
* At 5 warheads, it will be 22.73 meters, and the total damage will be 59,019.14.
* At 10 warheads, it will be 27.17 meters, and the total damage will be 89,288.27.
* At 20 warheads, it will be 39.09 meters, and the total damage will be 168,594.88.
* At 50 warheads, it will be 63.65 meters, and the total damage will be 284,106.50.
* At 100 warheads, it will be 92.15 meters, and the total damage will be 410,254.91.
* At 500 warheads, it will be 209.61 meters, and the total damage will be 1,092,638.27.
* At 1000 warheads, it will be 285.15 meters, and the total damage will be 1,714,208.56.

Please be aware that detonating a large number of warheads at once will cause lag.

Script inspired by jonns Warhead Multiplier.

Re-uploads are fine as long as you give me credit.
5 Comments
CosmicAggressor 1 May @ 11:18am 
Feels like possible mod incompatibility with the improved warheads mod.
CosmicAggressor 1 May @ 11:17am 
Weird. I exploded 5 large grid warheads to test this mod, and the game just totally froze.
November 7 Feb @ 2:05pm 
Still exploding when grinding down the warhead
Yoghurt 22 Jan @ 12:35pm 
I think the explosions are only enhanced when detonated manually. Not when merely armed and destroyed. In my missile that seems to be the case. When it collides with a target, the explosion is much smaller than when the warheads are detonated manually.
Pedro Picapiedra 8 Sep, 2024 @ 4:35pm 
This mod is hilarious I don't get how it's not more popular