Hearts of Iron IV

Hearts of Iron IV

128 ratings
ERX Military Installations
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79.931 MB
26 May, 2024 @ 11:35pm
23 Apr @ 7:38am
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ERX Military Installations

Description
WARNING! Under Zach Directions, this mod adds Chicago as a Final Boss! Do not take them lightly!

~~~

DO NOT USE THIS MOD AT THE MOMENT, IT IS BROKEN!

YOU WILL HAVE TO WAIT FOR ECR, RBR, M&M, AND NER TO UPDATE BEFORE I CAN FIX THIS MOD!

~~~

Here’s when the map mods will update/are likely to update by direct announcements or guesses,

FOD - Updated
Cuba - Updated
ATC - Updated
Cuba + FOD + ECR Compat - Updated
ECR - Updated
RBR - Estimated to be Late July or early August based on RBR Dev Statements
M&M - Dependent on RBR, Unknown but estimated late August or early September
NER - Suspected to be dependent on RBR and M&M, Unknown but estimated late August or early September

~~~

NOTE: I am well aware the Purifier VPs override many bases I added across the map and a lot of Zach's VPs, there is nothing I can do as moving the bases would clutter the map in many cases and in order to fix it, I would need to touch the enc_east_decisions file which would break many other submods. You are all simply, sadly, gonna have to deal with it as this is outta my control, sorry all.

~~~

ERX Military Installations adds a total of over 229+ decisions.

With 12 made up installations to give that Fallout feel and over 217 real/former installations.

This mod was made with the help of pohatu74(Zach) who oversaw this and helped approve or disapprove military bases.

The mission of this mod is to both give him free code for the future and a head start while not having to constantly change lore for events.

This mod requires East Coast Rebirth, Rustbelt Rising, Fountain of Dreams, Monarchs & Margaritas, and New England Rising!!!

Mods you can have on but not required: Cuba & Across The Carribean.

~~~

Special Thanks to the following,

-Pohatou74(Zach) for helping me do this and overseeing the mod and writing the following; Events 134-138, Events 143-147 as well as for helping buff Chicago

~~

Notes,

-This mod is under the direct control of Pohatou74(Zach) meaning what he says will go which includes deleting or removing or adding installations. Even the deletion of this mod.

~~~

Lore Accurate Enclave Compatible? - Yes

Enclave Facilities Compatible? - Yes

Enclave Officers+ - Yes
223 Comments
FoxySkies  [author] 13 Jun @ 6:49pm 
@SRPA-Sentinel

Waiting on the map mods.

Meantime hope you look forward to the new mechanics for Chicago being added and my two new mods I'm making.
SRPA-Sentinel 13 Jun @ 6:16pm 
*shakes fist at sky* Damn you OWB devs! I'll remember this crime against Granite and the Enclave! Dornan! Get the plasma grenades!

Hope the mods get fixed so I can go on another grand conquest! Both you guys are awesome and I appreciate all the work you put into all of this, ERX has easily made me put over 150 hours into this game and this mod just adds even more! Can't wait for the updates coming!
FoxySkies  [author] 8 Jun @ 4:29pm 
@vader634

Your welcome and thanks.
vader634 8 Jun @ 3:20pm 
thanks for the answers and have a good day or night
FoxySkies  [author] 8 Jun @ 3:14pm 
@vader634

Unfortuntely ECR, RBR, M&M, and NER are all down for the count atm making this mod and my other mods unusable until such a time they are updated. I am sorry that this mod is broken for right now but I do hope that you will be excited for the new Chicago events I got ready on my dev version when I next update.
pohatu74  [author] 8 Jun @ 2:57pm 
ECR is down since the map update.
vader634 8 Jun @ 2:41pm 
i have no idea on how to make this mod work as east coast rebirth cause the game to crash on launch loading screen
zeldafan99 26 Apr @ 8:56am 
fair
FoxySkies  [author] 25 Apr @ 6:43pm 
@zeldafan99

No, I am not nerfing em. Take em like a American.
zeldafan99 25 Apr @ 1:26pm 
the only nerf i recommend for Chicago is just reduce the amount of planes they get, its a bit insane how many planes they can make and have the pilots for