RimWorld

RimWorld

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[SYR] Essentials: Stone (Continued)
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
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744.578 KB
29 May, 2024 @ 1:21pm
27 Jun @ 11:54am
3 Change Notes ( view )

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[SYR] Essentials: Stone (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
925 items
Description

Update of Syrchaliss mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1544076093



[dsc.gg]
[github.com]


Rebalances stone types and improves colors of granite and jade.




All stone types get an overhaul to give each a clear purpose, making acquiring specific types worthwhile and choosing your starting tile more interesting. Granite is recolored to not look like sandstone. Jade gets a minor recolor and two new jade floor types are added.





Details
- All stone types are a little bit easier to mine
- All stone types have the same mass and sharp damage now
- Cutting stone blocks is faster depending on type

Sandstone
Incredibly fast to work with, but also the weakest stone type. Upgrading from wood structures with sandstone is a breeze.

Granite
The counterpart to sandstone granite adds a lot of work to construction but also yields the most sturdy structures.

Limestone
The allrounder. Average in every aspect. Sometimes overthinking it isn't the right choice and having a good reliable choice for every situation can be nice.

Slate
A large beauty offset makes slate amazing for simple structures and furniture that doesn't have inherent beauty. It is also a fast material and fragile, making it best suited to protected areas.

Marble
With a significant beauty multiplier marble is better at sculptures and otherwise already beautiful structures. It's relatively strong and needs a lot of work, allowing it to be used in areas more prone to damage.







Savegames:
  • Adding: Safe (walls might be damaged as max hp changed)
  • Removing: Safe

Incompatibilities:
  • None





Collection of my mods for RimWorld


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: rebalance
20 Comments
Hound 15 Mar @ 6:53am 
This is one of my favorite and common sense mods. I never play without it. I would stop cannibalizing visitors before I stopped using this mod.
[RTB] Sarianos 27 Feb @ 7:23am 
@Mlie
Would it be possible to get a patch (probably stand-alone) to increase the base wall health back up to 350? that being the stats back when this mod was made which is why the chart in the description is wrong, it's was changed some time in 2023 and has also had the effect of altering the balance of every other modded wall type with a fixed health made prior to the change.
ToxicYuriCannibalismᗜwᗜ 4 Jan @ 12:42pm 
I checked and its not this mod, just thought Id ask because it takes a long time to reload my mod list and I have no idea what could be causing it
Mlie  [author] 4 Jan @ 12:37pm 
@Halozy ᗜˬᗜ All changes are listed here on the mod-page. Have you verified this with only this mod loaded?
ToxicYuriCannibalismᗜwᗜ 4 Jan @ 12:36pm 
So does this increase the value of things made out of stone at all, whenever I start a new colony the wealth for buildings is always huge despite there being no buildings besides just the pre spawned ruins, It makes my pawns have moderate expectations right off the start which isnt good, and also the raids are horrible
AtomicRobot 26 Dec, 2024 @ 6:59am 
I went through the original comment section and it seems to have been a problem with slate walls being too beautiful compared to jade walls. Looking at the balancing jade now got the +8 and a x3 mulitiplier and slate got reduced to +4... I'm still going to patch it but not back to how it is in the description...
AtomicRobot 26 Dec, 2024 @ 6:30am 
damn, I was hoping to have marble as the art stone and slate as the furniture stone, but with only a +4 things like the dresser are better made with marble than slate...
I think I'll just make my own patch mod then.
thank you for the quick reply!
Mlie  [author] 25 Dec, 2024 @ 11:31pm 
@AtomicRobot That change was done by the original author for the 1.1 update before I continued the mod so I assume they had their reasons for it.
AtomicRobot 25 Dec, 2024 @ 5:19pm 
Why is the Beauty Offset of Slate nerfed compared to the description?
In game and in the files the Offset is 4 instead of 8, which quite frankly, makes it useless for anything with a base beauty above 2... Can that be set to 8 again?
Mlie  [author] 3 Aug, 2024 @ 12:34pm 
@zyzyhasl Seems to work when I test it.