Sid Meier's Civilization VI

Sid Meier's Civilization VI

334 ratings
Districts Dont Remove Yields
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2.142 MB
31 May, 2024 @ 8:39am
5 Jul @ 4:09am
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Districts Dont Remove Yields

Description
There are times when we have to choose between a high yield plot and a district plot. Now it troubles you no more.

Citizens can obtain the plot yields when working on districts or world wonders. And only then you can obtain the specialist yields by assigning more citizens. Or you can turn on the unreasonable old mode to obtain them together.

Requires Gathering Storm ruleset. Full compatibility with Workable 4th Ring now.

Support me on Afdian[afdian.com] or Patreon[www.patreon.com].
61 Comments
PassosRJ 21 Jul @ 8:23am 
It works perfectly with several other mods. My thanks to the author for another excellent mod.
嬲妮木槿 21 Jun @ 8:52pm 
和而不同冲突吗?
Yosen 21 Jun @ 2:20am 
先前的问题在重新订阅mod后解决:steamhappy:
The previous issue was resolved after re subscribing to the mod
PhantomJ_M  [author] 21 Jun @ 2:01am 
mod早就已经修复了,我建议重新订阅mod或验证游戏完整性:ATRI_wow:
Yosen 21 Jun @ 1:02am 
更新后旧存档打不开。
(在仅有本模组、作弊菜单UI模组、更好的模组管理器界面的情况下)
矿山改良默认减一锤,但是相邻山脉+1科技
行业的加成效果不生效(没有加粮锤)
求作者大大快快修复:steamfacepalm:
PhantomJ_M  [author] 18 Jun @ 11:26am 
虽然但是,我这里改良没问题诶:ATRI_wow:
Salvador 18 Jun @ 10:34am 
hi, since you updated my farms don't work o.o
SUP PORTER 18 Jun @ 5:38am 
更新后会导致部分改良无法提供加成,例如农田采、采石场等,营地好像正常,而且更新后莫名跟很多MOD冲突了
SUHost 18 Jun @ 3:13am 
6.18更新后,这个mod会改良牛的牧场无法提供正常改良后的加成,并且会使多人游戏出现重新同步的问题,至少更新前使用这个mod是没有重新同步的问题的。希望修复吧。
钥钥 18 Jun @ 2:40am 
该mod在6月18日的更新导致农田、采石场等改良设施无法正常为地块提供产出,另导致高卢矿场在某罕见的未知情况下异常提供4瓶。