RimWorld

RimWorld

58 ratings
Growing Hair
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Mod, 1.5, 1.6
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5.429 MB
3 Jun, 2024 @ 7:35am
13 Jul @ 9:23pm
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Growing Hair

Description
Pawns grow hair in real-time.

With the latest DLC, I finally feel that vanilla has enough hairstyles to make it possible.

The mod utilizes about 40 vanilla hairstyles and groups them into similar-looking chains to imitate natural hair and beard growth.
Hair/Beard "grows" every 30 days (adjustable in settings).

The grow chains are independent, so for example you may trim the beard to stage 1 and hair to stage 2, and on the next year they grow to stages 2 and 3 respectively.

Please note that not all styles have subsequent growth stages, only ones with similar looks.
For example, most of the Royality DLC styles are out of consideration with their unique look.

Feel free to suggest more chains in the comments!
34 Comments
Todo_rixz 27 Jul @ 8:14pm 
okay
Angry Cookie  [author] 25 Jul @ 8:42pm 
Shave it off clean and check one more time please
Todo_rixz 24 Jul @ 1:42pm 
for some reason my colonists only grow beards and not past buzzed what do i do also does this work with vanilla hair expanded
Angry Cookie  [author] 13 Jul @ 9:25pm 
Updated
BROADWAYSCADAVER 13 Jul @ 1:59pm 
1.6?
Nebula 2 Jun @ 9:17am 
When working together with Android Tirs, the bodies of androids become invisible.
Angry Cookie  [author] 27 Jan @ 4:28pm 
You can just use the styling station
WillyTaita 27 Jan @ 2:51pm 
just a question, I dont quite get how to make them cut their hairs and now I have a colony of cousin It form the addams family.
Can someone pls kindly tell me how to do it?
Jippy 13 Oct, 2024 @ 8:00pm 
I don't know why, but this mod was the reason all of my contained entities were invisible. Anybody else have this issue? :rwslugcat:
VitaKaninen 5 Oct, 2024 @ 11:19pm 
Will all my colonists end up with long hair unless I manually tell them to cut it, or will they go and cut it back themselves every so often after it gets too long?