MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

27 ratings
Full Leopard Relight
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
285.593 MB
3 Jun, 2024 @ 10:12am
3 Mar @ 1:46pm
3 Change Notes ( view )

Subscribe to download
Full Leopard Relight

Description
All of Leopard instances recieved an entire lighting rework, the main hangar, the mechlab, the deployment screen and the barracks.

Main Hangar and Mechlab uses real volumetric fog now instead of fog cards, this might chomp some frames on mid-end machines.
6 Comments
impr0vise 18 Jun @ 11:53am 
PLS make 4000k led lights :D
=EGC= KougarL☠B 21 Nov, 2024 @ 12:19pm 
I second that with being able to adjust the color of the lighting. I would prefer white lights, rather than yellow. Some may prefer to relight their Leopard with very different colors, or different shades in each bay. Also, the pacing tech is mildly disturbing. I appreciate a sense of scale. But, dude, sit down. He will sometimes step on the turn table, which can be spun to "throw" him out of the hanger.
Jalil Taher 9 Jun, 2024 @ 7:07pm 
just nice haw we could produce ferplay?!
Zanieon  [author] 5 Jun, 2024 @ 4:58pm 
Honestly i haven't see much trouble with that because when in the paint menu you can still rotate the Mech around and so you can get angles where the ground spotlights wont lit, so you stay only with angles of the colder lights.
Ceres Clouds 5 Jun, 2024 @ 8:57am 
Ah, could you shift the light temperature to more of a neutral/white balance? It's fairly yellow right now and it's throwing off the perceived during mech painting! Or possibly add a mod options menu with a slider for light temp/balance?
stanislav_sh 4 Jun, 2024 @ 7:28am 
Cool! Must have to subscribe.