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this mod explicitly sets gravity to the value Vec(0, -10, 0), which conflicts with the game.
to solve the problem, we can:
1. make a local copy of the mod ( in the mod manager menu );
2. select the local version of this mod, and click the path at the bottom of the mod manager window;
3. open main.lua, replace all "SetGravity(Vec(0, -10, 0))" with "--SetGravity(Vec(0, -10, 0))" (or simply delete them);
4. in the mod manager, disable the original Natural Phenomena and enable the modified local version;
5. then it should work well with the new DLC.
hope that this helps.
it seems that the update on 6/25 should have fixed this but somehow it didn't work for me so use this method if you meet the same problem