Teardown

Teardown

703 ratings
Natural Phenomena
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Type: Global
File Size
Posted
Updated
34.635 MB
4 Jun, 2024 @ 9:05am
25 Jun @ 1:00am
13 Change Notes ( view )

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Natural Phenomena

Description
[ko-fi.com]
FEATURES
With this mod, you can toggle various natural phenomena across all maps.

SELECTABLE PHENOMENA
• Aurora Borealis
• Avalanche
• Apocalyptic
• Locust Swarm (day/night)
• Firefly Swarm
• Hailstorm (day/night)
• Volcanic Eruption
• Typhoon
• Snowfall (day/night)
• Meteor Shower
• Sandstorm

HOW TO USE
Enable the mod in the mod manager window. While playing, go to the pause menu and look for the bottom bar, where a toggle will say "Natural Phenomena".

SUGGESTIONS
• Other installed weather mods may reduce the experience!
• Avalanche and sandstorm take longer to pass after you switch to another natural phenomenon! (Maybe I can fix it!)
• Some optional natural phenomena may cause low FPS on complex maps!
Popular Discussions View All (11)
100
28 Jul @ 9:40am
Ideas for new phenomenas
Free_Refil
9
30 Oct, 2024 @ 5:14am
error massages
Niszyciel
3
1 Jun @ 12:14pm
The map used in the first image
Hearthead13
370 Comments
mooretornado5 22 Jul @ 5:19am 
i love you so much. thank you.
fzzoooh 17 Jul @ 10:35pm 
[h1]If you encounter issues in maps with Zero Gravity in the new DLC:[/h1]
this mod explicitly sets gravity to the value Vec(0, -10, 0), which conflicts with the game.
to solve the problem, we can:
1. make a local copy of the mod ( in the mod manager menu );
2. select the local version of this mod, and click the path at the bottom of the mod manager window;
3. open main.lua, replace all "SetGravity(Vec(0, -10, 0))" with "--SetGravity(Vec(0, -10, 0))" (or simply delete them);
4. in the mod manager, disable the original Natural Phenomena and enable the modified local version;
5. then it should work well with the new DLC.
hope that this helps.
it seems that the update on 6/25 should have fixed this but somehow it didn't work for me so use this method if you meet the same problem
Yaxi 12 Jul @ 5:46pm 
The wind effects from Sandstorm, Typhoon, Avalanche, and Volcanic Eruption no longer work.
Тазик 3 Jul @ 4:20am 
Typhoon is broken
XanderSyr 1 Jul @ 11:59am 
Hello, do you still read this? If so the mod causes issues in maps with Zero Gravity in the new DLC. You can contact me if you want a video or more info.
oBradyG 27 Jun @ 8:55am 
Also what I mean by walking up to it at 0:43 seconds in this video https://www.tiktok.com/t/ZTjTPjNcG/
oBradyG 27 Jun @ 8:52am 
it no longer does that :(
oBradyG 27 Jun @ 8:52am 
Example by what I mean: https://www.tiktok.com/t/ZTjTP85rS/
oBradyG 27 Jun @ 8:48am 
i have the opposite issue as thorn LOL i want things to move when typhoon is activated.. normally when i walk up to an object it will start to move/roll with the storms wind. idk if the new update effected it, or the fix that u made recently. idek if it can be fixed, do you happen to have a past update version that i can have to see if it works
Thorn 26 Jun @ 1:12am 
can you fix it where stuff in buildings dont move from the sandstorm etc