Total War: WARHAMMER III

Total War: WARHAMMER III

33 ratings
Silverin Guard Helm Reskin Reborn
   
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Tags: mod
File Size
Posted
Updated
18.023 MB
6 Jun, 2024 @ 7:44am
18 Jun @ 2:20pm
18 Change Notes ( view )

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Silverin Guard Helm Reskin Reborn

Description
Anybody else miss this amazing reskin from back in the WH2 days? Me too! Unfortunately it was never ported forward, and had a couple visual bugs with its LODs. So because I hate myself and have too much time, I decided to remake it almost entirely, using newer versions of their assets from WH3 as a base and tweaking the helmet to match.

Overview:
-Reskins Silverin Guard helmets with custom textures, and adds an extra faceplate

-Gold accents from the original have been painstakingly changed to silver to match the rest of their armor

-Body armor changes have been removed. The original had some issues with clipping around the arms, and it was hard enough for a caveman modder like me to edit the helmet, let alone the whole set. And tbh the helmet was the iconic part of it for me (IIRC even CA gave them a shoutout for it back in the day), so that's all I was interested in bringing forward

Compatibility:
-Compatible with Hooveric's Reskin
-Submod for Shunraiki's High Elf Reskin here
-Should be compatible with anything that doesn't override the Silverin Guard head model

Credits:
Winter-06 for the original concept, file structure, and a gem texture

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I originally wanted to just make a straight port, but I wasn't a fan of the results, and I assumed it was a fully custom model which is out of my league to edit. But very much in the spirit of Warhammer, it turned out to be a kitbash! Then it was just a matter of doing tedious color alterations and bashing my face against the wall for hours until the LOD bug was fixed. Turned out to be extremely simple, literally just two values set to 0 instead of 1 (kill me).
21 Comments
Flevedir 9 Mar @ 4:09pm 
I liked the old armour scheme you had which is a shame! i dont like how bulky they are these days
Shunraiki 16 Jun, 2024 @ 1:56pm 
@RatboyW Yeah, I've noticed it recently, now helmets looks more organic when playing as other factions
RatboyW  [author] 13 Jun, 2024 @ 11:11am 
@Sikihi Jedi @Shunraiki
Faction colors now apply
Starslayer83 11 Jun, 2024 @ 3:58pm 
Praise be Asuryan! I missed this mod very much. Glad to have it back, thank you for taking the time to port it.
Sikhi Jedi 7 Jun, 2024 @ 4:09pm 
i think faction colors since many may use color reskins and some may want uniform colors
Sikhi Jedi 7 Jun, 2024 @ 4:07pm 
i think if you add the full look form that original mod that would be sick, their vanilla clothes are so bland
RatboyW  [author] 7 Jun, 2024 @ 10:32am 
@GunKing @Kern
Thank you, and I agree! So happy to have what is imo their definitive look back
RatboyW  [author] 7 Jun, 2024 @ 10:31am 
And I went back and forth on whethere I wanted the blue to be static or just use faction colors, I'll work on it later and see
RatboyW  [author] 7 Jun, 2024 @ 10:20am 
@Shunraiki
I plan on doing exactly that, thank you for reminding me. Updating and tweaking all the assets took so long I forgot to work on giving it a wsmodel lol
Shunraiki 7 Jun, 2024 @ 9:04am 
The model is good, really like the design, but it should be converted into wsmodel to work with Blood Pack DLC((just click tools>generate WSMODEL(WH3) in Asset Editor)), otherwise the model wont receive blood during battle. And maybe it should support teamcolor cause blue stripes only fits the Yvresse and Eataine faction colors.