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And yes, i do imagine this level is going to be fun in multiplayer. played it with at least one of my friends so far just to test how it worked in multiplayer, and it seem'd to work fine without any issues
(Likely due to the level isn't overly detailed and does not have too many performance issues)
Def feels geared towards coop which. I think this map is really fun and would be even more fun in multiplayer!
https://youtu.be/pdqO34P1FuY
(Also because later levels in the HM games switches over to enemies mainly carrying firearms rather than melee weapons)
Scenario Type levels are one type of level where i intentionally make only a few enemies able to use ranged weapons, mainly specific enemies only, as it would be one helluva pain if every single enemy could use ranged weapons.
Also i honestly only gave some enemies ranged weapons because most enemies from the original Bad Toy 3D had guns or ranged attacks, except for the smileys.
There are also two reasons i left most of the Bee-looking enemies melee only:
1: Just so there is one Melee only enemy that deals more damage than the smiley enemies
2: The Bee enemies in the original game shot toxic bubbles out of their mouth, but there is no weapon in the game i could use to replicate that attack sadly.
But you gotta be happy i didn't left the enemy gun damage on default, then it would have been a whole lot harder.
(The Default Gun Damage for enemies & player in the editor is 1, which i don't recommend putting it on if you make levels that has ranged enemies)
imo PTTR isn't fit for ranged enemies
i'm sorry if you are having a difficult time with the level, but i ain't just gonna make ''Easier'' by adding in classes that can potentionally make the level way less of a challenge.
PS. Smite is known for only insta-killing weaker enemies. bosses and stronger enemies have always required mroe than 1-2-3 smites(depending on their health). Berserk is a much better choice if you wanna deal with a boss.
Here are some tips if you are having trouble beating the level:
1: There are certain enemies in the level who have weaknesses. some can die from brain damage and some dies when you cut their legs off.
2: Save any ranged weapons on stronger enemies or enemies that uses ranged weapons. it is not recommended to use them on weaker enemies as thats just a waste
3: Enemies like the shotgun ones will take time before they will shoot after firing the first shot, meaning you'll have time to run over and attack them with a melee weapon or shot them before they can shoot you.
4: Use walls or shields to avoid ranged attacks.
It is also stated in the description that the level is intended to be more challenging the further you progress. the Beta tester of this level didn't die in the first attempt because he is used to play more challenging levels.