RimWorld

RimWorld

85 ratings
Remedies (Continued)
   
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Mod, 1.5, 1.6
File Size
Posted
Updated
585.779 KB
7 Jun, 2024 @ 9:43am
9 Jul @ 6:21am
2 Change Notes ( view )

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Remedies (Continued)

In 1 collection by Zaljerem
Zal's Continued Mods
512 items
Description
Original mod by Freefolk
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2466826996
MIT License
Even so: If the original author requests it, I will remove this update.

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Original mod notes (1.4):

This mod adds several drugs mainly focused on industrial tech and higher. Includes various utilities for your colonists' needs; such as antidepressants, dermal scar regeneration, cathartic reliefs and much more!
9 Comments
The417Growmie (Trolly) 9 Jul @ 6:01pm 
Boy if you dont rename this "Rimedies" Im gonna find you and make you do it ;)
crowbarcollective 9 Jul @ 7:14am 
thank you so much for 1.6, i love this mod
Toyota AE86 9 Jul @ 7:11am 
Thanks mate! You're doing God's work.
Zaljerem  [author] 9 Jul @ 6:21am 
Done, enjoy!
Toyota AE86 9 Jul @ 4:07am 
Any chance that you can update this for 1.6? No rush though
Local Agent 20 May @ 8:51pm 
crazy this is being answered a year later but have you tried applying it 5-7 times to that pawn in a day?
Scarlet Sade 19 Sep, 2024 @ 6:42am 
Does anyone know how the neoderm works? The description says it needs to be applied daily 5 to 7 times. I applied it through the operations tab daily for 7 days on one of my pawns but nothing happened. Am I doing something wrong?
Hamacelos 8 Jun, 2024 @ 5:13am 
zal , since you been on fire these days any chance to update this one:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2616600036
Tcgirl8 7 Jun, 2024 @ 1:31pm 
nice! i missed this