Dead In Vinland

Dead In Vinland

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True Viking Walkthrough on Extreme Difficulty (Part 2)
By Laguna Queen and 5 collaborators
Overcome the unforgiving environment and save the island from the evil Björn!
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What makes this guide so special?
A painstaking fresh run was done to test the information on extreme conditions despite the massive penalties. The toughest challenge is to survive the early game by pushing all characters almost to their breaking points.

Note: The guides below elaborate on the many intricate mechanics that require its knowledge to excel in the game.

Please click here for Enhancing Combat Prowess:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2905846409
Please click here for Max Event Rewards:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2910427364
Please click here for Expert Camp Management:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2805315057
Please click here for Power Leveling:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2800522829
Why is this game tedious?
Sheer patience is needed to handle the heavy RNG elements of the game that includes dialogues/conversations, selecting traits after level up, skills check, and etc. Yes, night dialogues at the wrong time can completely end the game! Optimal save-scumming is needed to counter its negative effects while benefiting the most from higher roll.

Why are you writing this guide?
I enjoy helping others by writing about technical topics to a higher standard and provide key findings for a higher chance of success!

Who is the intended audience?
The guide is for everyone, but much friendlier to new players. Everything will be explained to be on the same level as those who are the most experienced. The writing will be easy to follow with plenty of screenshots for those who are too lazy to read everything!
Prologue
The Right Amount of Traps
The Forge can safely create 4 traps without overproducing them to ensure stable flow of food.
The 5th one is found much later after progressing Shanaw-Kari relations with Risky Game.
Day 15
Preferred Weather for Today
Rainy

Most of the survivors will have moderate levels of fatigue close to 50 and are advised to get drunk from the beer for a 1-day reduced gain.

Survivor
Morning Work Station
Afternoon Work Station
Blodeuwedd
Workshop (Lumber Camp III)
Workshop (Lumber Camp III)
Eirik
Workshop (Lumber Camp III)
Workshop (Lumber Camp III)
Kari
Exploration
Exploration
Moira
Mining (No Focus)
Mining (No Focus)
Tomoe
Resting Area
Hunting (Roll for Pelts)
Cisse
Forge(Trap x1)
Forge(Trap x1)
Understanding Potable Water Barrel
The capacity upgrade collects more drinkable rain water to reduce dependency on weather cycling!

Note: There will be no more reminders about preferred weather.
Day 16: Potable Water Upgrade
If a fishing spot was found, hunting can be skipped in the evening to get more wood instead!

Kari needs to hand catch 2 fish each time and whoever has highest fishing skill needs to successfully catch the bigger fish for the higher yield (depends on current skill)!.
After every other option is used, Kari dives in and rolls for a Luck Charm that replaces the need to get more than one scavenging traits.

Survivor
Morning Work Station
Afternoon Work Station
Blodeuwedd
Workshop (Potable Water Barrel I)
Workshop (Deadly Traps I)
Eirik
Workshop (Potable Water Barrel I)
Workshop (Deadly Traps I)
Kari
Exploration
Exploration
Moira
Mining (No Focus)
Mining (No Focus)
Tomoe
Resting Area
Lumber Camp
Cisse
Forge(Trap x1)
Lumber Camp
Day 17
Moira will temporarily forge wormwood powder to replace the need to use rest area.
She can share that with other survivors who also has high fatigue.
Each caught trap needs to roll for at least 4 meat or higher!

Survivor
Morning Work Station
Afternoon Work Station
Blodeuwedd
Workshop (Sturdy Traps II)
Lumber Camp
Eirik
Workshop (Sturdy Traps II)
Workshop (Sturdy Traps II)
Kari
Exploration
Exploration
Moira
Forge (Wormwood Powder)
Lumber Camp
Tomoe
Hunting (Roll for Pelts)
Mining (No Focus)
Cisse
Rest Area
Forge (Wormwood Powder)
Wellness Check For Power-Leveling
Before ending the night, any survivor whose depression level is below 30 should honor the dead in the Abandoned Boat event.

Kari can gain level 8 today and should only be done during Sunny weather.
Day 18
Kari has more manageable fatigue levels now and can now safely dig the chest at Skull Tree to get the Fire Crystal and Ancient Knowledge. She gets a massive constitution experience and needs to roll for both 3-4 Meade and Kola nuts each!

Survivor
Morning Work Station
Afternoon Work Station
Blodeuwedd
Lumber Camp
Rest Area
Eirik
Workshop (Mining Camp II)
Workshop (Mining Camp II)
Kari
Exploration
Exploration
Moira
Lumber Camp
Lumber Camp
Tomoe
Hunting (Roll for Pelts)
Mining (No Focus)
Cisse
Workshop (Mining Camp II)
Lumber Camp
Day 19: Mining Together
Kari can scavenge more wood from the Abandoned Boat if there is not enough for Shelter II. Shanaw was found this afternoon and needs to be recruited to help gather more resources!

Survivor
Morning Work Station
Afternoon Work Station
Blodeuwedd
Lumber Camp
Lumber Camp
Eirik
Workshop (Shelter II)
Workshop (Boiling Device I)
Kari
Exploration
Exploration
Moira
Lumber Camp
Mining (No Focus)
Tomoe
Hunting (Roll for Pelts)
Lumber Camp
Cisse
Workshop (Shelter II)
Workshop (Boiling Device I)
Shanaw
Not Found Yet
Mining (No Focus)
Day 20
Another fishing spot was found today to obtain more food and a Luck Charm! Scouting direction can change and continue exploring the top part of the island.

Survivor
Morning Work Station
Afternoon Work Station
Blodeuwedd
Lumber Camp
Workshop (Reinforced Roof I)
Eirik
Workshop (Maps I)
Workshop (Reinforced Roof I)
Kari
Exploration
Exploration
Moira
Rest Area
Mining (Roll for 2 Iron)
Tomoe
Hunting (Roll for Pelts)
Lumber Camp
Cisse
Workshop (Maps I)
Rest Area
Shanaw
Lumber Camp
Mining (Roll for 2 Iron)
Day 21: 3rd Tribute
Cisse will be forging fabric for the whole day and should select the highest amount when available. If not, he can forge both fabric and rope on same day that depend on available materials.

Mining Camp III is a 3 hammer project and needs at least 60% progress or higher for Eirik to finish alone in the afternoon.
A reduced tribute of 20 wood can be given with very minimal animosity generated. Anything lower increases by a large amount!

Survivor
Morning Work Station
Afternoon Work Station
Blodeuwedd
Workshop (Mining Camp III)
Lumber Camp
Eirik
Workshop (Mining Camp III)
Workshop (Mining Camp III)
Kari
Exploration
Exploration
Moira
Lumber Camp
Mining (No Focus)
Tomoe
Rest Area
Hunting (Roll for Pelts)
Cisse
Forge (Fabric or Rope)
Forge (Fabric or Rope)
Shanaw
Lumber Camp
Lumber Camp
Day 22
The Forge can make Kola potions when there are no materials for either rope or fabric. Kari can reach level 10 today with the Abandoned Boat!

Survivor
Morning Work Station
Afternoon Work Station
Blodeuwedd
Workshop (Stealthy Clothes (Hunting))
Workshop (Sturdy Shoes (Exploration))
Eirik
Workshop (Stealthy Clothes (Hunting))
Workshop (Sturdy Shoes (Exploration))
Kari
Exploration
Exploration
Moira
Lumber Camp
Lumber Camp
Tomoe
Hunting (Roll for Pelts)
Mining (No Focus - Roll for 2 of each)
Cisse
Forge (Kola Potion)
Forge (Kola Potion)
Shanaw
Lumber Camp
Mining (No Focus - Roll for 2 of each)
Day 23
The traps provide abundant meat now but hunting is still needed to obtain more pelt. Hunting can be done every other when needed.
Another mushroom event was found and Tomoe needs to listen to the voices this time for Ancient Knowledge.

Survivor
Morning Work Station
Afternoon Work Station
Blodeuwedd
Workshop (Maps II)
Workshop (Maps II)
Eirik
Workshop (Maps II)
Workshop (Maps II)
Kari
Exploration
Exploration
Moira
Lumber Camp
Mining (No Focus - Roll for 2 of each)
Tomoe
Hunting (Roll for Pelts)
Mining (No Focus - Roll for 2 of each)
Cisse
Forge (Kola Potion)
Forge (Kola Potion)
Shanaw
Lumber Camp
Rest Area
Day 24
The construction of the cooking pot triggers a night event that provides 4 free cooked meals!
1 of them needs to be saved in the future for emergencies until the pot can be safely used.

Survivor
Morning Work Station
Afternoon Work Station
Blodeuwedd
Workshop (Walking Stick)
Workshop (Cooking Pot)
Eirik
Workshop (Walking Stick)
Workshop (Cooking Pot)
Kari
Exploration
Exploration
Moira
Lumber Camp
Lumber Camp
Tomoe
Rest Area
Mining (No Focus - Roll for 2 of each)
Cisse
Forge (Kola Potion or Powders)
Forge (Kola Potion or Powders)
Shanaw
Lumber Camp
Mining (No Focus - Roll for 2 of each)
Day 25
Cisse is needed on Workshop today for easier crafting. Moira can take over for him but can only forge powders.

The cooking pot produces salt to obtain another Ancient Knowledge from Ash Heap event!
Kari needs to search the ground first and collect 3 stones first. Refer to Max Rewards guide for more info.

Survivor
Morning Work Station
Afternoon Work Station
Blodeuwedd
Rest Area
Workshop (Cooking Tools I)
Eirik
Workshop (Mining Knowledge)
Workshop (Cooking Tools I)
Kari
Exploration
Exploration
Moira
Forge (Powders)
Forge (Powders)
Tomoe
Mining (No Focus - Roll for 2 of each)
Lumber Camp
Cisse
Workshop (Mining Knowledge)
Rest Area
Shanaw
Mining (No Focus - Roll for 2 of each)
Lumber Camp
Day 26: Dryer Construction
Kari can get another Luck Charm from the Abandoned Camp!
The Dryer night event gives 5 salt and Eirik gets 10 depression. It cannot be used just yet without essential upgrades first!

Survivor
Morning Work Station
Afternoon Work Station
Blodeuwedd
Workshop (Dryer)
Workshop (Traps I (Dryer))
Eirik
Workshop (Dryer)
Workshop (Traps I (Dryer))
Kari
Exploration
Exploration
Moira
Mining (No Focus - Roll for 2 of each)
Lumber Camp
Tomoe
Rest Area
Hunting (Roll for Pelts)
Cisse
Forge (Kola Potion or Powders)
Forge (Kola Potion or Powders)
Shanaw
Mining (No Focus - Roll for 2 of each)
Lumber Camp
Day 27
Kari needs to do the Little Animals event for additional pelts and select hunt some for more XP.

She can finish the Ravaged Camp today with having at least 80 scavenging. She needs to roll for 8 rope when rummaging to dismantle.

Survivor
Morning Work Station
Afternoon Work Station
Blodeuwedd
Workshop (Dryer II)
Workshop (Rain Protection I (Dryer))
Eirik
Workshop (Dryer II)
Workshop (Rain Protection I (Dryer))
Kari
Exploration
Exploration
Moira
Mining (No Focus - Roll for 2 of each)
Lumber Camp
Tomoe
Mining (No Focus - Roll for 2 of each)
Rest Area
Cisse
Forge (Kola Potion or Powders)
Forge (Kola Potion or Powders)
Shanaw
Rest Area
Lumber Camp
Reflections in the Water
The rune examination can be skipped and avoid throwing the stone since it just gives depression.

Whoever has the highest constitution needs to swim ahead to get free fish first.
Then, Kari needs to have at least 27 fatigue to receive healing when getting the blessing.
Roll for the maximum 20 day one.
Day 28: 4th Tribute
Kari obtains the Sowilo Blessing from Reflections in the Water for more fatigue buffs. Wormwood powder needs to be used after the fruit tribute to lower her fatigue.

Before the tribute, she needs to do the Fruit Grove and stick hand further to roll for the more important 3 Kola nuts.
Bjorn will visit if the exact 40 fruit is not paid. Kari takes 5-10 fatigue damage each time when getting fruit. At the end, her total fatigue can be around 62-74 and needs to refuse the fruit to get a permanent fatigue buff!


The completion of healing tent now allows bandages and cure potions but the station itself must never be used! 5 medical herbs are given during its debut evening event.
Survivor
Morning Work Station
Afternoon Work Station
Blodeuwedd
Workshop (Cooking Tools II)
Cooking Pot
Eirik
Workshop (Cooking Tools II)
Workshop (Healing Tent)
Kari
Exploration
Exploration
Moira
Mining (No Focus - Roll for 2 of each)
Forge (Wormwood Powders)
Tomoe
Mining (No Focus - Roll for 2 of each)
Lumber Camp
Cisse
Forge (Wormwood Powders)
Workshop (Healing Tent)
Shanaw
Rest Area
Lumber Camp
Day 28: Cooking Hot Meals
In the afternoon, Blodeuwedd can now safely use the cooking pot that are not crap meals!
The fish collected from reflections in the water and meat from traps can be used.
Healing Tent
The tent now allows the instant crafting of bandages and cure potions without the need of using any survivor! 5 medical herbs are given during its debut evening event.

Note: The station itself should never be used due to the medicine produced by the Forge.
In Love Trait
The final part of Kari's love relation with Shanaw occurs during the afternoon.
Both will fully heal depression and the Abandoned Boat is needed to get close to 99 prior!
They will both receive in Love trait that gives strong Fatigue and Depression buffs!
Epilogue
The next stage begins after the 5th Tribute and continue the adventure in our next upcoming guide!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3263613731
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