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Most of the mods that I have published will rarely need updating especially not every single patch that Egosoft does
In other words, the mod may need a little more oomph, due to the larger NPC fleets in 7.6.
The other mod I'm running is Xenon Repairs (from Nexus) which gives the Xenon additional ressources. I'm not sure if Xenon Jobs+ Lite performs better with fewer active Xenon clusters on the map. In my game, all the default clusters are active due to the ressource boost. They're all been in a stalemate for more than a day of playtime though.