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Secondly this level widely lacks any visual cues for obstacles or road gaps without an immediately apparent solution. IE: the first gap that goes left throught the buildings, took me a few tries to even figure out where the map wanted me to go, or how to get there for a matter of fact since you can clear everything right up to it while boosting but then have no where near the heat left to clear the jump.
- About 60% into the track theres a section in which you can go to the left, right, or straight. The Right route is easy, no complaints there. The Middle is challenging, but makes you feel cool when you flawlessy flip upside down and land. The Left route however...I'm not sure. Is it even possible? I could see if there was a strech of road on the right side, or even a building that you could wallride on, but unless I'm just a dummy and missing something here, I don't see how that route is even possible to complete.
Those are the only problems I had with the track, I found everything else to be good. I give it an 8/10, nice job, but some things could use work.
Not bad for your first level! However I do have a few personal issues I found annoying, but they are few:
- In the beginning, the three raised parts of the road are very close together, making it a bit of a pain to jump across them without having to slow down. Perhaps space them out a bit?
- Directly after the above, when you have to make a weird jump towards the left through a gap onto another part of the road. I found this part pretty annoying, having died at least four times before I figured out you could use your wings at the last second to get up onto the road. A ramp there would be helpful, unless I am supposed to skip across the buildings that are placed in front of the new section of road. If that is the case, then disregard this point.