Garry's Mod

Garry's Mod

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gm_buildyourdungeon_2
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Content Type: Addon
Addon Type: Map
Addon Tags: Build, Fun
File Size
Posted
Updated
66.664 MB
10 Jun, 2024 @ 7:12am
15 Jun @ 6:18am
2 Change Notes ( view )

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gm_buildyourdungeon_2

Description
Welcome to GM_BUILDYOURDUNGEON_2!

I will be glad if you leave a comment and like it.

Here you can build or generate your dungeon using tiles and decorate it as you wish, adjust the light, choose one of several skins, and share your work with others, because now saves are working on the map!

Features:
  • You can build your own dungeon

  • You can generate a dungeon

  • Top view of the map

  • AI nodes (still work crookedly)

  • NavMesh

  • Dungeon interface with even more buttons and settings

  • The ability to change or turn off the light

  • The ability to change or disable sounds on the map

  • A special pointer with which it is more convenient to press buttons (located in Q/weapons/other)

  • Twice as much space compared to gm_buildyourdungeon

  • No Easter eggs this time... almost



Controls:
  • Tile Selection:
    Here you select the tile that you will use to draw on the map

  • Minimap:
    Tiles and doors are drawn here. Just press or shoot the buttons

  • FILL button:
    Fills the map with a closed tile

  • CLEAR button:
    Removes doors and tiles from the map

  • GRID button:
    Displaying the grid above the map

  • Generation:
    Select the number of steps (how many times the generator will move), whether to generate doors, and click START

  • Light:
    Click and select the lighting

  • Ambient:
    Sounds in the dungeon

  • Textures:
    Dungeon Skins



FAQ

Q: Is it possible to save dungeons?
A: Now yes. Just use the Gmod built-in save system.

Q: Is the map generated by itself?
A: Yes, there is a possibility of procedural generation.

Q: Why is it taking so long to generate?
A: Because crutches.

Q: Will you update this map?
A: I will fix bugs, and new content is possible, but unlikely. I've spent too much time on this map, so I want to switch to something else.

Q: Do I need any content?
A: No.





tags: dungeon build custom procedural generation


Popular Discussions View All (1)
2
31 Jan @ 10:12am
NPC enemy spawning feature for this map
Jaden The Gundragon
78 Comments
Paspya 1 Apr @ 9:18am 
Hello! I tried using a light (the tool) in the map when the lights (the in map option) was off, it resulting in weird shadow glitches. doesn't happen when using the flashlight.
Cheesyhamburgerwithsauce 15 Mar @ 12:32am 
I am having the same issue as Archon_. I too would like help on why it doesnt work.
Styx 29 Jan @ 3:09am 
when im trying to build something it doesn`t appear, after i generate something and clear the map only some corridors appear but some are just empty rooms without any doors or anything else... it`s broken and i dont know why
Calamity Andrade 14 Jan @ 4:10pm 
This is great, don't get me wrong, but I wish it could also spawn in NPCs to fight as well.
Vaele 4 Jan @ 11:07am 
The way this generates the dungeons is mind-blowing. They're not identical boxes. Fantastic work, keep it up!
catperson6 11 Dec, 2024 @ 11:40am 
I remember when I just got the game and played the original build your dungeon map
Homepage 22 Nov, 2024 @ 7:34am 
among us in the icon
БОТ Олег 31 Oct, 2024 @ 6:12am 
Чел ты очень крутой спасибо тебе за такую карту. Man, you are very cool. Thank you for such a card.
attacktacos 21 Aug, 2024 @ 9:38am 
A method for multiple floors would be awesome. My group has been doing it by splitting the dungeon in half and using seamless portals, but having two or more full floors would be really awesome.

My entire group lost their collective shit when we found this. We're all very happy about this map. Thank you so much for uploading something so awesome.
Jaden The Gundragon 21 Aug, 2024 @ 7:45am 
can you add a feature to make the dungeons randomly generated with enemies to fight?