Project Zomboid

Project Zomboid

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Shine Together: AuthenticZ
   
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10 Jun, 2024 @ 9:01am
11 Aug, 2024 @ 11:37pm
15 Change Notes ( view )

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Shine Together: AuthenticZ

Description
Happy to announce that ShineTogether version of AuthenticZ glowsticks is OUT NOW !

Compatibility

This mod may have conflict with mods that deal with inventory transfer system.

Load Order

Your load order should look like this:

Shine Together
ShineTogether: AuthenticZ

It is highly recommend to put this mod at the lowest priority of the load order. Since this mod needs to function after any activities that happen in the game




FAQ

Q: Can I use this mod in multiplayer games?
Yes! Shine Together is fully compatible with multiplayer.

Q: Does this mod affect performance?
No, Shine Together is designed to have minimal impact on performance.

Q: Will this mod conflict with other mods?
This mod overrides a few vanilla functions that affect inventory transfer so if you put this mod at the lowest priority. It shouldn't conflicts with anything.




Thank You!

Workshop ID: 3265192036
Mod ID: shine_together_authenticZ
Popular Discussions View All (1)
4
24 May @ 2:34pm
Report bugs here
Pill0w
9 Comments
Rokem 24 May @ 2:33pm 
I figured out what was causing this error message:

LOG : General , 1742995093996> 26,844,738> --------------------TorchFixAZ_Manager.lua--------------------
LOG : General , 1742995093997> 26,844,739> ERROR !!! Authentic Z - Lite or Authentic Z - Current not detected. Glowstick will not be replaced by blank glowstick if depleted.

This issue is caused by the local function onServerStarted(isNewGame) found in TorchFixAZ_Manager.lua file. The code is checking for the mod ID string "Authentic Z", however it will never find it because the Mod ID is not the display name that appears in the ingame mod list. Instead, the function needs to be changed on line 282 to search for "AuthenticZ" (no space) to fix this issue. This will also fix it so that it properly detects AuthenticZLite as well.

Hopefully the creator can update the mod based on this. :steamhappy:
marshmallow justice 26 Mar @ 7:46am 
(I just ask this question because when it comes to item spawning, I still see the item Drained Glowstick)
marshmallow justice 26 Mar @ 7:40am 
Hello, I switched over mid-save from Authentic Z to Authentic Z - Lite, due to Inventory Tetris backpack problems with Tier upgrades. Didn't realize it would delete all my Authentic Z items lol, turns out that mod is basically 2 separate naming conventions completely for its items, but more importantly I saw this line in console after:

LOG : General , 1742995093996> 26,844,738> --------------------TorchFixAZ_Manager.lua--------------------
LOG : General , 1742995093997> 26,844,739> ERROR !!! Authentic Z - Lite or Authentic Z - Current not detected. Glowstick will not be replaced by blank glowstick if depleted.

It means your mod doesn't support Authentic Z Lite? Or the "Blank Glowstick" Item doesn't exist in Authentic Z Lite? (and if so I wonder what other items it's missing).
Aiden 13 Aug, 2024 @ 3:36pm 
what do u mean inventory transfer system? example of a mod?
Pill0w  [author] 3 Jul, 2024 @ 12:04pm 
@𝐊𝐚𝐨𝐞𝐔𝐭𝐬𝐮 I could lift the requirements in mod info if you want so you can play with the main Authentic Z as well since I can't require either of them.
Pill0w  [author] 3 Jul, 2024 @ 12:01pm 
@𝐊𝐚𝐨𝐞𝐔𝐭𝐬𝐮 You either need one of them for it to work properly. The only problem is that when glowstick is depleted on the ground and I need to spawn in blank glowstick, AuthenticZ - main and AuthenticZ - Lite have different spawn names. I just chose to go with Lite version because I just use it for testing at the time.
Le SneK [] 2 Jul, 2024 @ 3:51pm 
Does it have to be the AuthenticZ-Lite to work or can it be used with AuthenticZ ?
Kaoeutsu 2 Jul, 2024 @ 6:58am 
Does it have to be the AuthenticZ-Lite to work or can it be used with AuthenticZ ?
Pill0w  [author] 25 Jun, 2024 @ 6:05am 
Sorry for the really late glowstick mod been busy lately. I hope you guys enjoy!