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Manual installation (if StationeersMods is already installed, these steps are not necessary):
After subscribing and downloading, you can see the Mod file in the path steam\steamapps\workshop\content\544550\3265272725\ folder. After installing BepInEx, put the MoreLinesCode.dll file in the game directory BepInEx\plugins\ to enable it.
Usage steps:
1. This mod needs to rely on BepInEx. If it is not installed, please install BepInEx first: https://github.com/BepInEx/BepInEx/releases
Select BepInEx_win_x64 to download, then unzip it to the game directory, start the game once and close it. If the plugins folder is automatically generated in the BepInEx folder, the installation is successful.
2. Install StationeersMods to automatically load subscribed mods without manual installation: https://github.com/jixxed/StationeersMods/releases
Select StationeersMods.zip to download, unzip it to the newly installed BepInEx\plugins\.
3. Subscribe to the mod and start the game!
Change the upper limit of IC code lines from 128 to 512, and change the upper limit of code file size from 4096 to 12288.
Note:
The number of lines of code that the game can process per tick is still 128 (this refers to the part that is actually executed). This means that if your program does not have any jumps, it takes 4 game ticks (or 2 seconds) to run from line 0 to line 511. But you can still use jumps, the number of skipped lines is not counted, and the number of lines actually executed divided by 128 is the time required for the entire code to run.