Library Of Ruina

Library Of Ruina

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Reception of the King of Liberation/解放之王 (EN/CN)
   
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Tags: Invitation
File Size
Posted
Updated
73.946 MB
12 Jun, 2024 @ 3:08pm
24 Jul @ 2:07pm
20 Change Notes ( view )

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Reception of the King of Liberation/解放之王 (EN/CN)

Description
Two Receptions with 6 keypages along with a bunch of passives for attribution and cards.

BaseMod for Workshop (Nightly works too) and Localization Manager are currently required. If skins look weird, you don't have necessary mods.

First Reception is intended for Urban Legend (note that it has 4 waves of enemies, this isn't mentioned in-game at the moment), second one is for Impuritas Civitatis. You can find them on the map.
Both can be beaten in vanilla with no attribution. For the latter, I used Tanya (with Happy Memories and Nostalgic Embrace), Olivier (with Gluttony + Contract of Light), Mirinae (with Worker Bees + Contract of Liberty), Pluto (with Loyalty + Contract of Might) and Argalia on Malkuth's floor.
Due to the number of enemies in the second Reception, please be careful with displaying targetting arrows in UI. I didn't experience any problems, but others might

If you have trouble reading "Magic" keyword:
-Magic: Cannot be normally equipped. Dice on this page always deal damage and stagger damage equal to the roll value multiplied by target's resistances. If clashing against Block dice, reduce damage and stagger dealt by the opposing die's natural value. Damage and stagger damage reduction effect from Endured and Ineffective resistances is halved

If you want to keep Nemesis' original appearance, do not use Appearance Projection. If you want to have a male or female headless skin, enter Librarian Customization and click on Appearance Projection. It's weird, I know.
If you want Nemesis' head cosmetics, you can get them here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3268762794


If anyone is willing to translate this mod, most names and terms already have official translations, e.g. Ten Elites in CN would be 十杰.

Credits:
-Ninja Monkey for uploading this mod on my behalf;
-BGM taken from https://www.youtube.com/watch?v=jXu9htg70P8
-CN translation by GustabMunchausen

To do:
-Fix Heaven's Fall animation ending a bit too quickly;
-Fix bugs;
-Reword a few things in battle dialogue and Credenza;
-Add Credenza entries to Urban Legend keypages.
92 Comments
Gyarou  [author] 1 May @ 6:27pm 
@pyromanic_goose you need to attribute Crest and weapon passives from Fragment keypages for that.
pyromanic_goose 1 May @ 9:03am 
how do i have allies that can use the 10 elites key pages?
Gyarou  [author] 27 Apr @ 10:48pm 
@Train I have plans for some of them though they'll get weirder than this.
Farmwatch 27 Apr @ 10:46pm 
Very nice reception, full of cool references to the source material. Managed to beat it with vanilla Chesed floor with Yujin, Yan, PT, Tanya and Olivier. Hopefully we get more Fire Emblem mods in the future :D
Sega Cocku 13 Mar @ 5:44pm 
@Gyarou yep, still in Nemesis's Book drop table. caused a bit of confusion until i looked at the passive
Gyarou  [author] 13 Mar @ 4:01pm 
@Sega Cocku is it in the book drop table? It probably shouldn't be there. Huh.
Sega Cocku 13 Mar @ 1:02pm 
i was wondering why nemesis suddenly lost to heaven's fall when its still in the book drop table, until i realized it gets automatically added to his deck.
Gyarou  [author] 6 Mar @ 3:25am 
@ETERNI it won't go anywhere. Just wait for more keypages that have access to it.
ETERNI 5 Mar @ 5:55pm 
Imma be real chief either Magic Prowess should be transferable because be real nobody is using the only page you that actually has the passive because it's not impuritas tier or just get rid of the entire restriction for magic in general because having to have this active just so I can smack bitches with mega flare is dumb.
Gyarou  [author] 7 Feb @ 7:46am 
@Saveroer I've already linked BGM in the description.