Crusader Kings III

Crusader Kings III

215 ratings
AGOT: Battlefield Duel
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594.731 KB
13 Jun, 2024 @ 10:49pm
3 Apr @ 11:43am
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AGOT: Battlefield Duel

Description



Battlefield Duel
Attack your enemies alongside your sworn shields in a battlefield duel.

Features:
  • Full single combat event chains for every clash, no more simulated fights prior to facing the primary target
  • All combatants can be captured
  • Combatants can refuse to yield
  • All other participants of a battlefield duel will receive events updating them on the progress instead of just the attacker
  • There is no longer an order to the duelists, an attacker and a defender are randomly paired each round, including the
  • Primary Attacker and Primary Defender. Previously the Attacker was completely safe and able to just send their sworn shields ahead of them. This is no longer the case.
  • Duel winners can claim the weapons of the losers.
Popular Discussions View All (1)
0
18 Jun, 2024 @ 3:54pm
korean localization+
Squeaky
72 Comments
Deckem 21 Jul @ 1:38pm 
If @Ryman says it works then I'll give it a shot. I trust him.
Ryman 17 Jul @ 10:55am 
works fine for me
parxey 17 Jul @ 5:06am 
does this currently work?
Chroma Cowboy 16 Jul @ 5:26am 
Does this mod work with current update?
Litigation Jackson! 3 Jul @ 6:16pm 
Top shelf sub mod. hoping this gets updated soon.
Нахрюк Сансет 31 May @ 3:16am 
Update pls
JeanFares 30 May @ 12:04pm 
Love the mod but something that i've discovered is that imprisonning your opponent after he yield cause tyranny as if you imprison someone without just cause.

Thankfully you can fix this problem by adding rightfully in every line of code with imprison in the seek_combat.txt
中普网友 26 May @ 10:47am 
Everyone has to duel at least three times until they are chosen to kill or capture. The high number of duels can be a bit frustrating and can be reduced
marjemulumba44 24 May @ 5:48am 
update!
CookieCae 23 May @ 9:53am 
Update plzz!!!