Colony Survival

Colony Survival

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Industrialisation
   
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Main type: Complete Overhaul
Version: 0.9+
File Size
Posted
Updated
4.769 MB
14 Jun, 2024 @ 3:02pm
14 Jun, 2024 @ 4:34pm
3 Change Notes ( view )

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Industrialisation

In 1 collection by L. Loire
0.9+ More Content Pack
9 items
Description
Unlock a whole new level of late-game science with advanced metallurgy, mining, and research tools!
This mod introduces highly efficient processes and machinery that revolutionize the way your colonists gather and refine metals. Upgrade your colony's infrastructure and push the boundaries of technology with these new features:

Factory Grade Smelting: Unlocks two new stations for large-scale metal refining processes, improving efficiency and output.

Factory Grade Sawmill: Enhance your wood processing capabilities with a state-of-the-art sawmill, significantly increasing speed and volume.

Drill Mining: Introduce industrial-grade mining drills to your operations, ensuring more powerful and efficient extraction of resources.

Factory Grade Metalworks: Replace old-fashioned anvils with advanced machinery for fast and efficient production of high-quality metal products.

Titan and Diamond Coating: Produce titan ingots, diamonds and use them to coat tools and equipment, dramatically improving their durability and performance.

This mod not only enhances the efficiency and productivity of your colony but also introduces a series of technological advancements that elevate your gameplay experience to new heights. Embrace the power of innovation and transform your colony into a beacon of industrial and scientific prowess!

Plans & Ideas:
Unique colonist models
New Saltpeter source?
Titan coating working tools?
+ additional mods based on this for food, weapons and other stuff
Popular Discussions View All (1)
0
16 Feb @ 1:58pm
Github?
DD RUbin
21 Comments
Knightmonger 14 Jul @ 4:50pm 
it seems after unlocking "Researcher" science it unlocks "Academy Scientist Briefcase" which require "punched card" (Tabulating Machine science) instead of "Renaissance Professor Portfolio"
L. Loire  [author] 1 Jun @ 8:08am 
I would try to do that soon! Right now you would need to use vanilla way with chicken poop
The3bears 31 May @ 4:34pm 
Can you add a saltpeterblock source? or a way to craft it? I can't find any saltpeter.
L. Loire  [author] 25 Dec, 2024 @ 2:40am 
Barrels: check the prerequisite mods (Alcoholism)
Ilmenite ore: you get it as a result of other processes, it is not crafted directly
Jewelry: yes, it is intentional, since original one is conflicting with the new content
Wolf 24 Dec, 2024 @ 9:04pm 
Question regarding the gold jewelry it is not showing up on the copper anvil the recipe is set to "requiresScience": "pipliz.forbidden" in the copper smith json? instead of "requiresScience": "pipliz.jewelry" is this intentional?
Famous Karen 19 Dec, 2024 @ 12:15pm 
Can't craft Ilmenite ore and i have all the science unlock
Sintrido 4 Dec, 2024 @ 9:36pm 
I cant make empty barrels
L. Loire  [author] 4 Dec, 2024 @ 1:35pm 
yes, sure
Jeeper_Creeps 4 Dec, 2024 @ 1:27pm 
would it be fine to add this to a pre-existing game?
L. Loire  [author] 2 Dec, 2024 @ 6:42am 
water pump is a vanilla game thing, so sadly I can't help with that :(