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Yeah I wanted to avoid having to reboot the server entirely since it's a pain to manage, when you have hundreds of mods sometimes you have to reboot 3 times in an hour
What you're asking is not possible in Project Zomboid. The LUA code has to be reloaded in it's entirety. This mod seems to be a lightweight counterpart to Udderly Up To Date, which will ping your players before restart/update.
From what I can read, it's that, but without the ping? Correct me if wrong.
Because I don't want players to be kicked out of the server every time there is a mod update, I would like the mod to update while the server is running and player don't feel anything happening
Is that what it's supposed to do?
and i have the .ini file set like this:
Mods=WorkshopUpdate;ServerAlertFix;SnakeUtilsPack; etc etc
WorkshopItems=3269118316;3373262658;etc etc.
Other than my weird issue mod works