RimWorld

RimWorld

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Quasimorph - Civil Resistance armoury
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Mod, 1.5
File Size
Posted
Updated
1.093 MB
19 Jun, 2024 @ 11:16am
10 Feb @ 1:36pm
6 Change Notes ( view )

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Quasimorph - Civil Resistance armoury

Description


Hey hey people. SGG1 here. I am here to ask if you love state sponsored slavery, where at any point of time they can muzzle you and beat you senseless at slightest infraction of offense you may or may not have committed. If you don't, Tough luck buddy because today I declare my allegiance to Glorious return to state by smuggling in the Civil Resistance's weapon into rim rim.























1.0.2 update









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Compatible mods

SOS2

Muzzle Flash

CE

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Changelog

1.0.1 fixed the people front armor not being craftable, lowered armor's cost.

1.0.2 added 3 new weapons. Added chip analyze for higher tier weapons, you can find them being sold by exotic traders 50% of the time, orbital pirates also has them and the empire should have some.
CE patch. (side tangent here. Wtf are they doing with heat armor? Currently as of speaking at 2024.12.11 my plasma weapons just ignore armor value. i looked at how they did melta, they just made sharp armor penetration value 500. I don't know what to do.)

1.1.0 balance changes

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My other mods




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don't you know property is a theft?

fair enough
21 Comments
FINN 2 Aug @ 9:07am 
1.6?
2_Modray 17 May @ 7:31am 
In SOS2, the People's Front suit correctly adds decompression resistance, but the People's Front helmet does not.
2_Modray 14 May @ 1:31pm 
In CE, are the fatigues supposed to provide 4mm of sharp armor? Seemed a bit odd since they only cost a stack of cloth to make.
Aelflead Wayne 10 Dec, 2024 @ 9:12am 
in CE not much gives good heat armor, and laser are treated as pulse laser, so they only have sharp pen, since heat laser will be very overpowerd, you could make plasma weapon cause small explosions like how CE patches other plasma weapons, and pretty much just keep vanilla damage numbers
Vel Ten 28 Oct, 2024 @ 11:08am 
Do you think you'll do more Quasimorph mods going forward, or update this with 0.8 gear?
Bongwater 24 Sep, 2024 @ 10:17pm 
is this CE compatible?
CobaltHero27 6 Sep, 2024 @ 12:47am 
what mods where used for the scenes/builds in the images?
getfreur 21 Jul, 2024 @ 6:46am 
Which mod you used for the pawns to use the gas mask with helmet?
NicoLiks 8 Jul, 2024 @ 7:43am 
what about ce?
МцФидачьё 6 Jul, 2024 @ 6:15am 
Wery nice