Stronghold: Definitive Edition

Stronghold: Definitive Edition

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LotR Cair Andros
   
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Game Type: Invasion
Difficulty: Hard
Balanced: Balanced
File Size
Posted
1.163 MB
24 Jun, 2024 @ 9:17am
1 Change Note ( view )

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LotR Cair Andros

Description
Cair Andros, or the Isle of Cair Andros, was an island on the river Anduin nearly forty miles north of Osgiliath. It was of paramount importance to Gondor in its long war with Mordor, usually preventing the enemy from crossing the river and entering Anórien.

The island was fortified by Túrin II following the loss of Ithilien in TA 2901, and was further strengthened during the rule of Ecthelion II.

Cair Andros had a steady garrison, well-maintained until the outbreak of the War of the Ring; military incursions were expected both here and at Osgiliath, but the southern crossing was considered by Denethor II to be of more importance, and therefore was more heavily guarded. Being a vital point in the defenses of Gondor, a crucial river junction, and due to the fact that it was less manned than was Osgiliath, shortly before the Battle of the Pelennor Fields, Sauron sent a force of Orcs and Easterlings from the Black Gate to lay siege to the fort, and the island was overrun. Around the time of the fall of Osgiliath, fugitives began arriving at Minas Tirith from Cair Andros.

Artwork by Giuseppe Caridi

Map info + spoilers: The AI has a lot of problems with the first bridge and sometimes refuses to attack it properly, I noticed that the gates at both bridges need to fall for the AI to really get going - this is why I scripted an early attack to break them. I hope it works out and have fun :)
3 Comments
MooRicher 25 Jun, 2024 @ 1:38pm 
But walling off looked ridicules and beautfiul at the same time :hexhappy:
StopFlaming  [author] 25 Jun, 2024 @ 12:32pm 
thanks, I'm glad you had fun :)
yes, as mentioned the AI doenst like the bridges at all - for a more cinematic playthrough let the bridge gates fall (and don't wall them off again :lunar2019grinningpig:)
MooRicher 25 Jun, 2024 @ 9:28am 
What a beautifull and fun map to play.

Except for the AI. They AI refused to participate after I walled of both bridges with wodden walls. Had so much fun throwing cows at the stuck AI and.

Little warning the econemy on the map is slight off meaning after taking some time I didnt had any food left and my production could get it covered.

Otherwise an incredible map.